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  • Autonauts

Travel the universe colonising uninhabited planets with the sole goal of setting worlds in motion through the power of automation.

Fresh from your spaceship you must harvest stick and stone and begin your colonisation efforts. Create rudimentary crafting items from blueprints and slowly build a number of workerbots to aid in your efforts. Teach and shape their artificial intelligence with a visual programming language, then instruct them to begin the formation of your colony. Marvel as a planet you’ve shaped becomes home to a civilisation of workerbots, happy to do your bidding!

Expand further with the creation of colonists; beings that require your assistance to survive. Push your workerbots further by introducing fishing, cooking, housing, and tailoring and help the colonists into a state of transcendence.

Key Features:

  • Playful Programming
    • Teach your workerbots requisite steps to complete tasks by asking them to repeat actions utilising a visual programming language. Designed to be easy to learn but with added complexity there are numerous possibilities.
  • Automated Automation
    • Build an army of bots to automate just about everything in your colony, teach them what to do and expand both their brains and task possibilities with numerous upgrades and options.
  • Various Ventures
    • From gathering to building, cooking, fishing, tailoring, farming, animal husbandry and more - the world of Autonauts is vast with limitless opportunities to automate and colonise.
  • Charming Creativity
    • The world of Autonauts pops to life with a low-poly art-style married with a consistent and bright colour palette adding depth and scale, creating a relaxing and attractive play space.

Autonauts combines the very best of agriculture, simulation, crafting, building, production-line and resource management titles to create a brand new experience unlike any other. Create the automated world of your dreams! The future is now!

Meanwhile, Aaron and I are still working hard on finishing off Survival Mode. It's fair to say there's more to do than we expected: a lot of unexciting but essential things like the presentation of information, but mainly resolving many niggling design issues and side effects. The main thing is, we're getting there :) This week we added the first of the five 'boss' characters, namely 'Long Bot Silver'. To meet (and hopefully defeat) this ruby-eyed cutlass-rattling bag o' bones, you first need ge...


{STEAM_CLAN_IMAGE}/35498354/3f1cab37f5f9c9dbb80d6f93abd3b2329ec79088.png We have winners! But no chicken dinners, not when we have awesomer Autonauts merch to give away. Thank you, all who entered, for taking the time to make and share your mods. As the votes came in, it was a heart-racing nail-biting bottom-clenching close-run thing for a while, but in the end one entry edged ahead to become the clear winner: "Folks are not animals" by Skrommer. Congratulations! Plus! One lucky voter also wins ...


{STEAM_CLAN_IMAGE}/35498354/68bf0a11ab792be131aefd58e330955cf0d14155.png With thrillicious Automerch up for grabs, we challenged you to make an Autonauts mod, upload it to the Steam Workshop and tag it 'Halloweencompo'. Hearty gratitudination to all who made their mark! Now it's time for you, Autonauts Community, to do your part and vote for your favourite 'Halloweencompo' mod. Remember: not only does the author of the winning mod get an exclusive Autonauts Clockwork Collectible AND Limited Edit...


When he's not creating code to make Autonauts work, Aaron loves to construct more tangible entities, like these unique Autonauts Collectibles. HOW cool is that!? Well, YOU CAN WIN ONE in this exciting new competition! AND an Autonauts mug (cos clockwork toys aren't the best vessels for hot beverages)! To enter, all you need to do is create a Halloween-themed ANY Autonauts mod (just so long as it's not been entered into a previous Autonauts competition) and upload it to the Steam Workshop. Oh, an...


{STEAM_CLAN_IMAGE}/35498354/ca93bbad49e274aef78199e887f94390cc2301a9.png Hello! It's been a while since our last formal update, but only cos Aaron and I have been such busy little bees beavering away on Survival Mode. In case you missed the August announcement, Survival Mode is a new way to play Autonauts, which won't affect the existing modes. That said, any added features we feel enrich the overall game - like Bots able to subscribe to scripts in the Bot Database - will be used in all modes :)...






  • OS: Windows 7, 8, 8.1, 10 x64
  • Processor: Intel Core i5-6600K (4 * 3500) or equivalent/AMD FX-9370 (8 * 4400) or equivalent
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 750 (2048 MB) or Radeon HD 7870 (2048 MB)
  • Storage: 1 GB available space
  • Sound Card: Any
  • Additional Notes: 30 FPS/Low Settings





  • OS: TBC
  • Processor: TBC
  • Memory: TBC MB RAM
  • Graphics: TBC
  • Sound Card: Any
  • Additional Notes: 60 FPS/High Settings


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