Beyond The Wire

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  • Beyond The Wire

Beyond the Wire is a large scale multiplayer first-person shooter immersing players in the frantic and bloody Western Front of the Great War. In battles with up to 100 real-world combatants, players will have to contend with large open maps and tight claustrophobic trenches. Utilizing both period-appropriate guns and a more tactical close-quarters melee combat system, the action in Beyond the Wire is more comprehensive than anything seen in a WW1 game to date.

Beyond the Wire is now entering Early Access, with its wider release scheduled for 2021 or 2022. Be sure to follow us for development updates and information about new content. We thank everyone that participated in our Closed Alpha!

A Unique Melee System

Melee combat adds one last brutal option to the arsenal of choices players have at their disposal. Our melee system includes directional input, and we will be adding even more weapon choice to this feature as development continues. All of this adds to the realistic portrayal of World War 1 combat.

Massive Multiplayer Action

100 players at a time face off in 50v50 tactical combat, with an emphasis on methodical bolt action rifle combat and the brutal scale of action soldiers faced on the front lines of the Great War.

Tense & Chilling Trench Warfare

It’s muddy, it’s bloody, it’s gruesome. Tight corners, waves of bayonets on all sides, and limited vision - this game shows off Trench Warfare at its worst. Are you up to the challenge?

Team-focused Gameplay

Co-ordinate and chat with your fellow soldiers-at-arms! Beyond the Wire places an emphasis on team collaboration. Players succeed only when their teammates do.

Cinematic Vistas

Beautifully crafted maps provide a rich playing environment that helps to further emphasize tactical and strategic challenges.

Graphic Imagery

The horrors of war are honestly represented with realistic gore, brutal violence, and vision limiting attacks such as chlorine gas or white phosphorus.

Historically Inspired Weapons

Weapons created with an emphasis on historical accuracy, with minor changes made only when it creates a more engaging and fun gameplay experience. While Beyond The Wire is not a simulation game, we strive for as much accuracy as possible while still ensuring a fun First Person Shooter experience for a wide range of players.

Welcome Soldiers! We revealed in our road map last week that our December update will include our first iteration of the Training Range. Providing space behind the lines, Command has approved the construction of a small firing range where recruits can hone their skills before heading to the front. The range allows players to use all classes and weapons systems in an offline area. {STEAM_CLAN_IMAGE}/37200519/9e53975fd0dbb5b6e43db38f9861897e935ef5ff.jpg Swinging sand-filled buckets make up the maj...


Welcome Soldiers! After an extremely exciting month of release, working to get hotfixes our for major issues and some recovery time for the team, we are now spinning up to deliver the major instalments of Early Access content for Beyond The Wire. Below you can find the initial living road map that we will be updating over time as update plans and timelines are cemented. {STEAM_CLAN_IMAGE}/37200519/37b1a690fe2c74c6d9eeb9c3f94cd730a89ec113.jpg The final months of this year will see players enter t...


Welcome Soldiers! Our latest hotfix arrives with some more fixes to issues reported. After a tremendous effort in getting the game to Early Access, our development team are now taking some well-deserved time off and will be back before the end of the month ready to work towards the first content update later in the year. With this in mind please expect a lull in updates while our batteries are recharged. For this week's hotfix please see the full changelog below: Gameplay Increased bandages for ...


Welcome Soldiers! Our second hotfix is coming in hot after the first week after release as we look to address some performance issues and bug fixing, as well as implementing some changes based on the feedback of the community. Thanks to everyone for contributing so far with bug reports and game suggestions, we're hoping these changes help the game run better in all aspects! See the full changelog below: Gameplay - Changed the min/max damage radius on grenade launcher projectile from 1/15 to 5/12...


Welcome Soldiers! We hope you're enjoying Beyond The Wire so far! The feedback and bug reporting from the community have been a massive help in tracking down these issues and work towards fixes. We appreciate your patience and understanding while we're gathering this feedback and working through critical and game-breaking issues. In our first post-release hotfix we've addressed issues regarding Simplified Chinese localization, game crashes, Windows 7 players crashing during loading screens, text...






  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit)
  • Processor: Intel Core i or AMD Ryzen with 4 physical cores
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 970 or AMD Radeon R9 380 with at least 4 GB of VRAM
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 40 GB available space





  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit)
  • Processor: Intel Core i or AMD Ryzen with 6 physical cores
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1060 or AMD Radeon 570 with at least 6GB of VRAM
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 40 GB available space
  • Additional Notes: A Microphone


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