Cliff Empire

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  • Cliff Empire

Message for survivors on the Earth's orbit!

After a nuclear war life on the surface became impossible. A 300m thick radioactive fog covered the Earth.
Our scientists in the past decade predicted such course of events and used all available potential to build cliffs in the mountain region to restore life on Earth.

We are looking for bold active people to manage the process of restoring life on Earth. Join!

- develop in parallel the economics of several independent cities
- trade between your cities and the orbital station
- a dynamic climate change that will test the strength of your cities' economies.
- choose between ecological and harmful power supply
- 48 additional university researches to improve the city structure
- over 120 structures for constructing the city
- 15 goods for trade and consumption
- possibility of switching between the 3D and the orthographic camera, as well as a free camera for walking around the city.
- additional 15 quests that open access to orbital station and huge location in lategame
- sandbox mode
- tower defense more

The compact gameplay involves the construction of three small cities in each randomly generated level.

Ave Emperors! It's been a long time since the last update. And I did not waste all that time AI Olympius has been in active development for almost 9 months. Its a tactical 3-rd person shooter in the Cliff Empire universe. At this moment, the game mechanics are almost complete, there is a constant struggle with bugs, and we work on the graphics and voice acting of the first three levels, which, apparently, will represent the game in early access in the next half year. The work continues. Stay saf...


Added Turkish translation of the game Fixed some minor bugs with achievements Fixed a bug with the initial setting "all studies completed" Enemy firing range slightly increased Pause is more clearly displayed in the game interface (often perceived as a bug)


Fixed bug with the lack of influence of underwater buildings on fish. Solar panels in the morning and evening bring 70% of energy, instead of 50%. Research button design improved. Wall mounted wind generators now require 2 workers The bug with interceptors has been additionally fixed. Homeless people can now move to a nearby cliff in search of a landing pad. (bridge mechanics)


Fixed bug with incorrect display of production value of printed goods. (the law on night shift did not affect the value) Fixed bug with the effect of the law of overproduction on improved 3D printing factories. The minimum quality of shadows is replaced by a “off”. Finally, a bug with under cliff buildings was fixed (when after construction they did not work correctly). Base research speed increased +4% Building Under Fire - Building Is On Fire Base birth rate increased +10% Slightly changed th...


Fixed a bug with invisible enemies, and endless flights of interceptors in the air Fixed a bug with incorrect display of finance statistics if social payments were negative Fixed a bug with the achievement "Businessman" Fixed a bug with the setup "Complete all researches" Texts updated. Korean translation officially added.






  • OS: Windows 7 or newer
  • Processor: 2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Hardware Accelerated Graphics
  • DirectX: Version 9.0
  • Storage: 1 GB available space


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