Deadside

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  • Deadside

Deadside is a hardcore multiplayer shooter with large open world and wide gameplay possibilities. Deadside gets you into realistic game environment full of hopelessness and despair. It tries to keep balance between the dynamics of the shooter and the hardcoreness of “survival” gameplay. The world of the game does not imply the existence of fantastic elements like zombies or anomalies, concentrating the player's attention on realistic aspects of life on the ruins of the dead civilization.

DEADSIDE WORLD


The world of Deadside is vast open spaces full of bushy forests and abandoned settlements. Players will have an area of ​​about 225 sq.km., entangled by a network of roads and rivers (in early access the territory of the game world will be limited to an area of 25 sq.km.)
In addition to players, the game world is inhabited by various hostile and friendly NPCs. Going through the forest, you can face a gang of cannibals just about to eat lunch. Or a group of wanderers trying to survive in a hostile environment. The results of these meetings are completely dependent on your decisions and ability to get those decisions to life. Or death.

MISSIONS


It's a big world and in order to avoid getting lost and to keep themselves busy, players can use the map to see where in the world armed bandits are raiding, areas being cleared by security forces remains loyal to the ex-government or cannibals settling in abandoned villages. Anyone can take part in mass combat. It will not be an event with a limited number of players, anyone who wishes can go to the mission sector and affect the outcome of the battle. Battles with participation of NPC and players can continue for hours but the reward will go to the one who can seize the prize loot after the mission is completed.

WEAPONS


The main features of our combat system are realistic ballistics and hardcore weapon damage.
To protect their interests or piss off the other players, about 19 types of firearms and additional equipment (sights, flashlights, etc.) will be available (at the time of early access).

TRADE and “SAFE ZONES”


Among endless vast wastelands a wanderer will find places where they can buy bullets, food and chit-chat to the damned victims about life, the universe and everything. Maybe swap a story or two about hunting cannibals. Also, there are private lockers for players in Green Zones where they can keep a limited number of things they use for surviving. Green Zones will be places of trade and communication between players and friendly NPC traders.

BASE BUILDING


Simple yet effective craft system will let players to build bases and use them as shelters and to store hard-earned weapon and equipment. At the Early Access stages bases will be invulnerable, but later we're planning to implement a raiding system.
Players also will have the ability to craft small stashes and hide them almost anywhere in the world to keep a few handy things at the ready.

Hello friends! Alex here with a brief update on the latest and greatest. We’ve spent the last couple of weeks on administrative & planning tasks as we look to scale up the development of Deadside. I wanted to talk to everyone here and give some transparency to the things we’re working on/planning around. This isn’t an official roadmap or feature list, this is an overview of the challenges we’ll be going through as we ramp up. Think of this as a behind the curtain look at game development and the...

2021-10-05

Friends, we have exciting news to share with all of you. We've partnered up with tinyBuild to help accelerate the development of Deadside. Please meet Alex, CEO of tinybuild who has more details: Hello everyone! Alex Nichiporchik from tinyBuild here - we’re a video game developer and publisher,. Last year, I started playing Deadside. Much like many of you here, I was excited about every single update. So much so that I got in touch with the fine folks at Bad Pixel to see if we could help in some...

2021-09-15

The update will be available from 11am UTC / 4am PDT All changes and fixes: - Automatic gameplay activities frequency increase depending on players online (Can be turned off in the Admin Panel) - New convoy bots logic - Convoy sniper boss can spawn with Mosin instead of VSD - Sound effects of distance gunshots reworked - Some forest areas near the center and north of the map reworked - Fixed grenades sometime doesn't play their effects/sounds - Fixed "Ghost Footsteps" - Fixed some bots AI settin...

2021-07-28

- Maximum climb height increased - Restored the ability to climb when jumping - Fixed basebuilding bugs for registered players - Level design fixes (flying objects, trees, rocks collisions etc) - Fixed Airdrop spots on new territories - Fixed AI settings for some types of bots - Increased chances of loot spawn - Fixed spawn of skinned weapons from the bunker containers - Added skins for MR5 - Fixed a bug when you take an item into hands and then drop equipment piece in which it was stored - Trad...

2021-06-29

- After death of the character thirst and hunger rates are restored to 50 - Decreased food and water consumption during sprint and running - Slightly decreased damage if you have zero thirst and hunger - Traders are now buying new weapons and equipment - Fixed incorrect message in a chatlog when you suicide - Shooting stops if you press Shift during it - Fixed a localization - Fixed a sound delay for the shooting and reloading - Fixed various problems with collisions (the barrack, rocks, port cr...

2021-06-24

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 7, Windows 8.1, Windows 10
  • Processor: Core i3 / AMD FX
  • Memory: 4 GB RAM
  • Graphics: GTX 1030 / RX 550
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 7, Windows 8.1, Windows 10
  • Processor: Core i5 / AMD Ryzen 5
  • Memory: 8 GB RAM
  • Graphics: GTX 1060 / RX 580
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system

 

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system

 

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