Dig or Die

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  • Dig or Die

Explore, fight, craft and build your defenses! Enjoy a unique and innovative game:


Strategy: survive massive attacks each night by building strong walls and placing turrets wisely.
Physics: build wisely or your structures will collapse! And you will need them to defend your base, or build bridges and high towers to access remote locations.
Water cycle: rain, infiltration, underground rivers and lakes... be careful during the heavy rains, or you could be surprised by a sudden water level rise!

You are a representative of the CRAFT & Co company. You are selling automated fabrication tools across the galaxy when your spacecraft crashes into a hostile planet. Use the tools you sell and the local resources to build up all of what you'll need to survive and eventually be able to escape the planet.

New content!

• Play classic solo or multiplayer co-op, or try the custom game modes: Under the Sea (start in a cave under a huge ocean!), Sky World (a random world composed of hundreds of flying islands), or Base Defense (no exploration, only base building and defense).
• Activate the Hazardous Events option to trigger various surprises like Meteor Shower, Rain Flood, Earthquake, Volcano Eruption or even a Sharkstorm!
• Enjoy Creative Mode and produce all items for free. This includes cheated items and tools to modify terrain or even create water and lava!

Gameplay:

Fun from the start: no awfully slow digging, so you can concentrate on the exploration, fights and strategy.
Game's final objective: you must build a rocket ship to escape the planet.
Strategy survival: the game is a survival game in a strategic meaning. No hunger needs, the whole point of the game is to survive to the massive attacks each night. And to do that, you will have to explore the world to gather resources and craft your defenses.

Fights:

• No swords, magic or flying clown monsters here! It's a consistent science-fiction world, with fast and fun laser guns fights!
Intelligent monsters: they will find the best path to attack your defenses. And be careful: even if they can't move through walls, they can still destroy them!
Difficulty progression: only the species of monsters you have already killed before attack during the night (they must have taken ill!). So you can progress at your own pace and choose when you are ready to move forward and fight stronger monsters.
AI companion: your crashed ship contains an AI that survived and will give you useful advices (or not!). Build him a drone so he can follow you and even help you fight the monsters!

World Simulation:

• Huge world with global real-time simulation of the environment, physics, water cycle and lighting.
Electricity: build solar panels or functional hydroelectric generators to power your base’s most advanced items!
Plants simulation: plants naturally grow and spread if their life-conditions are met. Create some farms with artificial sun lamps and irrigation.
Procedurally generated world: Major areas locations are specific to benefit from a logical game progression, but detailed layout of surface, caverns, ores, etc. are unique at each playthrough.

Crafting and Building:

Crafting: You dig minerals, harvest plants and kill some monsters and bosses in order to craft better items and defenses. But the digging is really fast, your inventory space is infinite and all crafting recipes are displayed, so you don’t waste all your time on grinding or wikis and can concentrate on setting up better defenses.
Base construction: You build a fortress, not a holiday house. So you won't find hundreds of flowerpots or tapestries, but rather turrets, strong walls and useful machines. Remember the Starship Troopers or Aliens movies atmosphere!

Hello everyone! First, about Dig or Die discounts: I'll try to increase the discount by 5% every six months (-30% at last winter sales, 35% for next summer sales, etc). And so I just set up week long discount at -32%. Now, what about Dig or Die future? Thousands of things could be improved and added to the game, but I cannot seriously work on two games at the same time. So after working for 5 years on this game (and 4 years since early access), I have chosen to work on my new project. If you kno...

2020-03-16

Here is a small update I just released, mostly to fix a few issues. Thanks again to all of you for your support and appreciation of my game :-) Now I go back to work on my new project! v1.11 (Build 858) General - Added recipes for crafting Stone, Granite and Lightweight Rock - Changed ingame discord links to the language-specific discord channels when appropriate Bug Fix - Fixed bug that prevented client to place a backwall over an item - Fixed bug that paused the organic rock during 10s after a...

2019-03-22

Today's Deal: Save 25% on Dig or Die!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Tuesday at 10AM Pacific Time

2019-01-20

This update brings new arts and animations for all monsters, new items, various tools and commands for map edition, and a lot of bug fixes and improvements. New edition tools are detailed in this wiki page: Don't hesitate to complete it, or post a link to your own custom maps. I'll now start working on a new game, and stop upd...

2019-01-04

Major v1.1 update will soon be ready! Today I uploaded on the beta branch a version with two of the major v1.1 features: - New arts and animations for all monsters and bosses! You can already see most of them in the beta version (still work in progress however) - Tools to help players to create or customize a map: a "dev mode" param to get full invincibility, fast travel and no...

2018-11-27

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows XP, Vista, 7, 8, 10
  • Processor: Intel 2.4 GHz, Amd FX-8350 or better
  • Memory: 1 GB RAM
  • Graphics: 256MB video memory, capable of shader model 2.0
  • DirectX: Version 9.0
  • Storage: 500 MB available space
  • Additional Notes: Mouse, Keyboard. Edit on 2016/03/25: caution, the game doesn't work on some Win XP 32bits hardware (not everyone), and i'm not sure if i'll be able to fix it. So you can ask a refund if that's the case for you

 

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