fixed: after Domina event in endless mode, gladiator defaults to manual control rather than AI new: endless mode championship - size of championship now starts smaller than regular game, and grows each year (up to max 20 opponents!) new: rewards for solving level in catacombs of unholy stink are now +/-10X greater possibly fixed again haha lol roflcopter fml: horse/chariot missing on rewards screen (or lately, showing up as giant black boxes)
'sticky' stats windows for gladiator stat comparison before battle - right click to enable/disable if player loses the 'domina market challenge' gladiators who are in private rooms should no longer be included as potential run-aways. also: coin/wine costs for losing are less horrible on easier modes.. !hero with 0 bits (NOTE: requires manually editing userstate file to enable 0 bits!) will be an unclassed slave/default. 1+ bits will auto assign a class. NEW EULA/TOS! increased chariot race rewar...
- update: !hero min/max cheer required can be modified by streamer. note: this requires editing the userstate file manually! open the userstate text file: C:\\Users\\\\AppData\\Roaming\\Domina\\userstate (NOTE: C:\\Users\\\\AppData may be HIDDEN on your system, so you will have to show hidden items!) look near the bottom to find : and ( NOTE: if you don't see these in your userstate, run the game, go into Game Options, and hit Accept to save the file. They should be generated with defaults : 1-5...
achievement: thrown weapons was broken (fixed in 1.2.77) Radeon Confetti Fix / Missing Background Fix - disables drawing particles to backgrounds which seems to be a workaround for now. !hero works while in battle but gladiator will spawn in ludus, not into battle! fixed: training reward for battle action was incorrectly calculated when 'brutal fights' enabled.