Door Kickers 2: Task Force North

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  • Door Kickers 2: Task Force North

“Charge set”, my Alpha Team leader said.
Not knowing what lay in wait for us behind the door, I commanded, “Burn it” into the radio.
“Burning”, he replied. Sliding his finger into the pull ring of the ignition system, he pushed the pin in, turned it a quarter turn, and pulled.
The night was no longer silent as the sound of shredding timber filled the night. Windows shattered and pieces of glass fell to the ground. The walls around me shook. Where a door once stood, only smoke remained. Like water bursting forth from a dam, men flowed into the unknown.
--- from “Violence of Action” by Marty Skovlund

The long awaited sequel to the hit tactics game Door Kickers, Task Force North brings you the best portrayal of modern Close Quarters Combat and Tactics in a video game. Now available in Early Access!

Door Kickers 2 is a top down strategy and tactics game about using intelligence assets and controlling Special Operation Units in daring raids to neutralize and capture terrorists in the fictional country of Nowheraki, Middle East.

True to the violent and dynamic nature of combat in the region, the game models deadly threats and technologies such as booby traps, suicide bombers, RPGs and concealed insurgents - while handing you new toys such as Light Machine Guns for suppressive fire, drone reconnaissance, night vision goggles and wall breaching charges.

Adding further to the roster of improvements, you can now choose the unit to deploy for any mission. The United States Army Rangers make for the initial deployment option, but soon we will reveal other - distinct but equally cool units. The choice will not be simply one of skins and weapons, but also come with distinct playing style and abilities we will reveal further down development road.


Quick Points:

  • Top Down view, optimized for tactical analysis
  • Real Time gameplay with pause-at-will to rethink and change plans
  • No turns, no hexes, no action points - just freeform planning
  • Realistic but action packed
  • Non-linear levels, multiple paths and break-any*-wall kind of freedom
  • Multiple units to play with, each with their distinct playing style
    (only one currently available)
  • Weapon customization
  • Destructible environment
  • Single Player & Online Cooperative Multiplayer (2-4 players)
  • Custom-built 3D engine, allowing for increased moddability
  • Mission editor

*almost “any wall”

Door Kickers 2: Task Force North is now available in Steam Early Access (Windows) , with other OS versions coming later once development stabilizes. Further details to be released as we progress.

patchnotes v0.11 (4 Feb 2021) - fixed wrong UI count shown for used explosives/grenades - fixed explosives disappearing when cancelling action - fixed projectiles no longer destroying walls - fixed dynamic hammer action not cancelling correctly - fix for humans going through walls, related to breaching charges - fixed crash when opening/closing editor right after opening the game - fixed/improved physics for various objects - various fixes for new/random maps - editor: triggers can spawn any kin...


The mission generator has received a ton of upgrades, adding new environments onto which the map is generated . It works faster too! Here's a snippet of what it can currently do: {STEAM_CLAN_IMAGE}/36746170/e0817ae21960c17eba28b48c9c8f91fd093a4eaa.jpg The inability to plan beyond wall breaches has been a huge hindrance, not anymore. You can now set up your plans all the way through: {STEAM_CLAN_IMAGE}/36746170/2606bee1414adf48574267a47f9049981a1fac95.jpg Full patchnotes below, including more Arm...


patchnotes v0.9 (6 Jan 2021) - ctrl+c/ctrl+v shortcuts for copy/paste loadouts - fixed doors getting blown up by stinger/flashes. They get opened by frag grenades and obliterated by grenade launchers. - can have troopers order HVTs & Hostages to follow them - no longer losing stars after completing objectives but not full-clearing maps on Abduction/Extraction scenarios - weapon tuning - fixed tooltips showing incorrect quantity for some items - fixed grenades trajectory not being consistent with...


Stealth is in! Ranger Assaulters can now equip the ultra-cool Mp5SD, while all classes get the Suppressed M9 for those special guys that just ... need to disappear. To help with planning, a new behavior switch (Go Silent / Go Loud) was added. Use the waypoints menu to toggle it on a specific spot, or the Shift+F shortcut to quickly toggle it for the entire team. Remember, all units can go Silent, regardless of the weapon equipped. {STEAM_CLAN_IMAGE}/36746170/520025f9e0c608edda2db661079ac628299a2...


Rangers did look quite similar, right? Well fashion police just dropped by and their looks received a significant revamp, making it much easier to identify which class they belong to and what type of gear they're rocking: {STEAM_CLAN_IMAGE}/36746170/4893b8872382b311e881c2f1e8b4fb41b2f374ba.png There are also three new maps available (now 30 in total): {STEAM_CLAN_IMAGE}/36746170/66b020476778f08ad1b55d420df4d576e4669562.jpg Speaking of maps, we haven't added Steam Workshop support yet (though we'...






  • OS: Windows 7
  • Processor: dual-core potato
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.1 / DirectX 10 compatible video card. Integrated IntelHD 630 or better.
  • Storage: 1 GB available space
  • Additional Notes: mouse with 3 buttons and scroll wheel





  • OS: Windows 10
  • Processor: i5
  • Memory: 4 GB RAM
  • Graphics: Any dedicated video card newer than 2016
  • Storage: 1 GB available space
  • Additional Notes: mouse with 3 buttons and scroll wheel


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