Door Kickers 2: Task Force North

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  • Door Kickers 2: Task Force North

“Charge set”, my Alpha Team leader said.
Not knowing what lay in wait for us behind the door, I commanded, “Burn it” into the radio.
“Burning”, he replied. Sliding his finger into the pull ring of the ignition system, he pushed the pin in, turned it a quarter turn, and pulled.
The night was no longer silent as the sound of shredding timber filled the night. Windows shattered and pieces of glass fell to the ground. The walls around me shook. Where a door once stood, only smoke remained. Like water bursting forth from a dam, men flowed into the unknown.
--- from “Violence of Action” by Marty Skovlund

The long awaited sequel to the hit tactics game Door Kickers, Task Force North brings you the best portrayal of modern Close Quarters Combat and Tactics in a video game. Now available in Early Access!

Door Kickers 2 is a top down strategy and tactics game about using intelligence assets and controlling Special Operation Units in daring raids to neutralize and capture terrorists in the fictional country of Nowheraki, Middle East.

True to the violent and dynamic nature of combat in the region, the game models deadly threats and technologies such as booby traps, suicide bombers, RPGs and concealed insurgents - while handing you new toys such as Light Machine Guns for suppressive fire, drone reconnaissance, night vision goggles and wall breaching charges.

Adding further to the roster of improvements, you can now choose the unit to deploy for any mission. The United States Army Rangers make for the initial deployment option, but soon we will reveal other - distinct but equally cool units. The choice will not be simply one of skins and weapons, but also come with distinct playing style and abilities we will reveal further down development road.


Quick Points:

  • Top Down view, optimized for tactical analysis
  • Real Time gameplay with pause-at-will to rethink and change plans
  • No turns, no hexes, no action points - just freeform planning
  • Realistic but action packed
  • Non-linear levels, multiple paths and break-any*-wall kind of freedom
  • Multiple units to play with, each with their distinct playing style
    (only one currently available)
  • Weapon customization
  • Destructible environment
  • Single Player & Online Cooperative Multiplayer (2-4 players)
  • Custom-built 3D engine, allowing for increased moddability
  • Mission editor

*almost “any wall”

Door Kickers 2: Task Force North is now available in Steam Early Access (Windows) , with other OS versions coming later once development stabilizes. Further details to be released as we progress.

- suspicion areas (auto-generated when doing suspicious activities) are now displayed - suspicion areas no longer go through walls - improved AI target prioritization: now takes into account whether the target is stunned (lower prio) or the type of gun he has - increased max length of a trooper's path - fixed HVT/hostages refusing to walk through breached walls - fixed troopers not starting in silent mode when using silenced secondary weapons - fixed Steam Workshop maps having their description ...


Just a small patch today, tying some loose ends, fixing stuff and dropping in some new content for you fine folks. Tiny Troubles return: 3 new maps! {STEAM_CLAN_IMAGE}/36746170/57583f5d7f248290ec4e4c1a6edaeccf3b4ce140.png Added integration with ASUS Aura devices. Now, when playing Door Kickers 2, your keyboard/mouse/headphones will be *lit*, just like your tactics. If they don't, l2p. To use ASUS Aura, you'll need to have the atest Armoury Crate installed on your system. For more info, please ch...


hotfix v0.19: - fixed undercover agents not being revealed when kicking doors - fixed undercover agents not being suspicious when throwing grenades - fixed being able to use covert agents as shields - fixed HVT not following you over extraction zones - fixed HVT not always following you through breached walls - fixed Rangers not being able to breach padlocked doors - fixed being able to deploy CIA in the first tutorial maps - fixed rocket launchers shooting in weird directions in some situations...


Finally - a new update, and its a HUGE one: new content, new gameplay, tons of fixes and enhancements. {STEAM_CLAN_IMAGE}/36746170/857cf49d5734d2ec7eb8dc3047ceb4a264be7230.jpg And the CIA Special Activities Division boys. On any mission you can now choose to deploy either the CIA or the Rangers - but in Coop each player gets to pick; Feel free to mix them up. We've also made it possible to edit and customize the squads from the Main Menu, it should help. And you can have more than one squad of e...


The Shotgun mafia ːshotgunbreachː boys can rest their keyboards - our intrepid Rangers dug deeply into their Armory and found some leftover shotguns - the semi-auto M1014s, but also some Breaching shorties to be carried in addition to your primary weapon. {STEAM_CLAN_IMAGE}/36746170/298dc87735e456768337696ec452d66898c0c98b.gif Since these are not standard Rangers weaponry, there's no associated class use restriction. Yes, you can have your support guy join the assault with his new M1014. Or mayb...






  • OS: Windows 7
  • Processor: dual-core potato
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.1 / DirectX 10 compatible video card. Integrated IntelHD 630 or better.
  • Storage: 1 GB available space
  • Additional Notes: mouse with 3 buttons and scroll wheel





  • OS: Windows 10
  • Processor: i5
  • Memory: 4 GB RAM
  • Graphics: Any dedicated video card newer than 2016
  • Storage: 1 GB available space
  • Additional Notes: mouse with 3 buttons and scroll wheel


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