Dragon: The Game

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  • Dragon: The Game

Experience dragons in their proper role as the monstrous, complex, and epic protagonists that they are.

In this open world action role-playing game you will bring your dragon's story to life. As you eat, age and hunt your dragon will develop allowing you to improve and customize its wings, tail, claws, and breath weapon.

Become a terrifying or benevolent dragon powerful enough to threaten city states and reshape kingdoms. Inevitably you will face other dragons, giants, trolls, orcs, liches, and other beasts as you leave your mark on the history of the world.

Curious? Follow our progress:

  • Join our Livestream development sessions at http://www.twitch.tv/redlevelgames.
  • Like us on Facebook for social media updates. https://www.facebook.com/DragonTheGame/.





WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETE GAME. Please do not purchase unless you want to actively support development and are PREPARED TO HAVE FUN DESPITE BUGS AND UNANTICIPATED PROBLEMS. Thank you for your support, Early Access makes this game possible!

The completed game will include...

  • Hunt and feast on tribute as you grow more powerful through the years.
  • Hoard gold, claim a lair and expand your dominance through-out a dragon-sized sandbox fantasy world.
  • Choose who to help and who to eat. Choose which cities will benefit and thrive under your protection and which will burn...
  • Customize and improve your dragon. Choose its color, face, look, and abilities. Customize and upgrades your weapons and armor such as scales, breath weapon, bite, tail, and wings.
  • Single and multi-player modes for all of your dragon co-op and PVP needs; work together in peace or find out whose the top dragon.
  • Users Mods - There is no way we can make this game great without tapping into the creativity of our players. Integration with Steam Workshop is planned as well.

Planned Early Access Features...

  • Single and multi-player Co-op and PVP
  • Save and load your dragon
  • Moddable dragons and maps
  • Basic combat and RPG mechanics
  • Fire burns trees, villagers, and wooden buildings
  • Physics based flight
  • Real time day-night cycle

Development Roadmap

Dragon is currently in early alpha and we've got a long way to go to make Dragon the game it deserves to be. All features and plans listed here are subject to change, we may add or remove features as we learn more about the community's needs during our Early Access.

  • More monsters, wildlife, and fantasy races to populate the world
  • Quests, story lines, and lore
  • More and larger worlds to explore and conquer
  • Randomly generated worlds
  • Expanded combat and improved NPC AI
  • More destructible and intractable environments and objects
  • Additional breath weapons and magic
  • Updated graphics and physics
  • Improved sound and music
  • Awesome new dragon models. Play as different "species" of dragon
  • Additional RPG mechanics and customization options
  • Weather effects and natural disasters (volcanoes, tornadoes, etc.)
  • Expanded mod support
  • Additional languages and controller support


At this point we think Dragon will reach retail version 1.0 in nine to 24 months; depending on funding and the amount of content in the final game.

About Us

We're a small and inspired group of gamers and dragon enthusiasts who couldn't stop ourselves from making this game. We've been juggling full-time jobs, family commitments, and nights and weekends to bring you Dragon. Please support Early Access so Dragon can become the incredible game that AAA studios will never be able to do correctly.

Hey everyone, We’re getting close to the next update! Following up on the patch we released 3 weeks ago, this update will include the next generation of proxy meshes (another step towards beautiful, fluid terrain streaming) and will also fill out some more locations on our map, fix some of the bugs in the town, and whatever else we can squeeze in. We’re also getting close to resuming recruiting for our team. We had some limited success earlier this year but ran into some technical debt issues th...

2018-07-06

We've been wrestling with some technical debt and old code that has been plaguing performance and making it difficult to add new contributors to our team. Today's patch successfuly resolves many of these issues! *Players should see greatly improved frame rates as well as reduced stuttering and load times! Please be patient as we update lighting, NPCs, and other content. Notes +Some parts of the game have been slightly rolled back so that maintenance and upgrades can be made. Please be patient as...

2018-05-01

Update to the beta branch is live. This is one of many patches as we adopt the new 2D world map. We've cleaned up the region selection menu and are looking at bug related to dragon save files and their upgrades persisting between saves/versions. This week's next update will add more region details and some more UI adjustments. Next week we should be ready to share a new zon...

2017-12-27

Update to the beta branch is live. This is one of many patches as we adopt the new 2D world map. We've cleaned up the region selection menu and are looking at bug related to dragon save files and their upgrades persisting between saves/versions. This week's next update will add more region details and some more UI adjustments. Next week we should be ready to share a new zon...

2017-12-27

Hey everyone, We’re almost through November and we wanted to post a quick update. We’ve rolled back the main branch to an older version of the game while we work on patching the newest build (currently playable from the beta’s branch). We also met with our attorney to begin restructuring our company in preparation for bringing in new talent and capital. Our team had a nice Thanksgiving break and we’re headed to a tech conference this week. We’ll resume work to complete the overworld/2D map when ...

2017-11-28

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows® XP/Windows Vista/Windows 7/Windows 8 (latest service packs) with DX 9.0c
  • Processor: Intel Pentium® D 2.8 GHz or AMD Athlon™ 64 X2 4400+
  • Memory: 2 GB RAM
  • Graphics: NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950 Pro or better
  • DirectX: Version 9.0
  • Storage: 4 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: Windows® 7/ Windows 8 (latest service pack)
  • Processor: Intel® Core 2 Duo 2.4 GHz or AMD Athlon™ 64 X2 5600+ 2.8 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce® 260 or ATI Radeon™ HD 4870 or better
  • Storage: 4 GB available space

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Mac® OS X 10.8
  • Processor: Intel® Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: NVIDIA® GeForce® 8600M GT or ATI Radeon™ HD 2600 or better
  • Storage: 4 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: OS X 10.8 (latest version)
  • Processor: Intel® Core 2 Duo
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce® GT 330M or ATI Radeon™ HD 4670 or better
  • Storage: 4 GB available space

 

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Processor: Intel Pentium® D 2.8 GHz or AMD Athlon™ 64 X2 4400+
  • Memory: 2 GB RAM
  • Storage: 4 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • Processor: Intel® Core 2 Duo 2.4 GHz or AMD Athlon™ 64 X2 5600+ 2.8 GHz
  • Memory: 4 GB RAM
  • Storage: 4 GB available space

 

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