DuckTales: Remastered EUROPE

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  • DuckTales: Remastered EUROPE

DuckTales: Remastered is a redone version of one of the most iconic 8-bit platforming games ever made. Remastered has been developed by WayForward and published by Capcom on August 13th, 2013.

Are you prepared to travel back to the golden age of gaming and experience one of your beloved childhood games now refined to give it a modern and slick feel that improves the overall enjoyment of the game immensely? DuckTales: Remastered offers absolutely stunning hand-drawn animated sprites, authentic Disney character voices that will splash you with nostalgia as soon as you hear them, and impressively painted level backgrounds that come straight from the epic cartoon TV series that this game was inspired by. See Scrooge McDuck and his weird but lovable family once again and witness how they come to life in a way you've never experienced before!

The gameplay of this classic remains as simple an enjoyable as it once was, but tiny little adjustments and modifications have been made to make sure that players these days can enjoy the flow and design of such an old title. How excited are you to go on a cheerful and pleasant DuckTales adventure with Scrooge McDuck and his three quirky nephews (Dewey, Louie, and Huey) as they travel to all kinds of exotic places scattered throughout the world and look for the five mythical Legendary Treasures?

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
  • Processor: Intel™ Pentium 4 2.4 ghz with Hyper Threading
  • Memory: 1 GB RAM
  • Graphics: NVIDIA® Geforce 9600GT, AMD® Radeon™ HD 3870 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
  • Storage: 1 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
  • Processor: Intel™ Core 2 Duo / AMD™ Athlon 64 X2 or higher.
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce™ 200 series or higher, AMD® Radeon™ HD5000 series or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
  • Storage: 2 GB available space

 

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