Dwarf Fortress

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  • Dwarf Fortress

Prepare for the deepest, most intricate simulation of a world that has ever been created. 

  • Not just generated geometry -- a whole simulated world. Generated rise and fall of civilizations, personalities, creatures, cultures, etc. Infinite hours of gameplay.
  • Now with graphics! (Optional ASCII mode available.)
  • Steam Workshop integration for easier modding
  • A lifetime “living” project - created/updated since 2003, with no end in sight
  • Generate your unique world and manage a bustling colony of dwarves, even as they probably mine towards their eventual demise.
  • Optional ADVENTURER MODE: explore the generated world as a single hero in an RPG
  • Optional LEGENDS MODE: read the history of the generated world and your games in it
  • A new endless hobby, just for you!



The legendary Dwarf Fortress is now on Steam! Build a fortress and try to help your dwarves survive, despite threats of starvation, dragons, and madness.



In this complex construction/management/roguelike simulation, every generated world brings a unique challenge, whether it’s dwarves with their own simulated personalities or aquifers. Observe what makes your civilization fall into eventual decline, and learn for next time… until something else inevitably goes wrong.

The combat model includes skills, body parts, material properties, aimed attacks, wrestling, pain, nausea, various poison effects, and much more.

It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments.

Your purchase includes Dwarf Fortress Classic if you prefer to play without graphics or music or Steam-specific features, in the “classic” beta branch.

Remember: Losing is fun!


Nothing substantial is new or changed, under the hood. It’s still good old Dwarf Fortress, but with graphics support and music by default. A few bells and whistles won’t change that.

You may already be familiar with the tile set mod packs from Michał “Mayday” Madej and Patrick Martin “Meph” Schroeder. They’re collaborating on an all-new, from-scratch tileset, as seen in the trailer and screenshots. Meanwhile, Dabu has composed a few musical tracks, to match the seasons, and some other audio bits and pieces.


Command your dwarves as they search for wealth in their generated mountain. Your dwarves will need a steady supply of food and beer, but they’ll also need your guidance in surviving attacks from hostile civilizations, the wilderness, or even the dead.
 

  • Craft treasures and furnitures from various materials
  • Establish a barony and support the increasingly demanding nobility
  • Read your dwarves’ thoughts to keep them happy
  • Build floodgates to divert water for farming, and/or prevent magma mishaps
  • Build structures and watch your dwarves discover and build their culture, like taverns, libraries, temples, honey, wax, pottery, animal training, bookbinding, and more.



Choose a sentient race from your generated world (usually dwarf, human, or elf, but potentially goblin or animal person) and quest for glory.. Or seek vengeance.
 

  • Recruit people to join you on your journey
  • Explore without cumbersome plot restrictions, from capitals to catacombs, labyrinths to bandit camps.
  • The original nemesis system: Meet adversaries from the previous games
  • Earn a reputation as a hero, soldier, thug, musician, etc, with various civilizations
  • Stealth system with vision arcs, respecting vegetation density and other factors
  • Use signs like shoe impressions and animal tracks to hunt and avoid danger
  • Steal a mummy’s treasure or learn forbidden secrets from a necromancer’s tower
  • Visit your retired fortresses and meet your old dwarves -- even ask them to join you!


  • The original inspiration for RimWorld, Prison Architect, Minecraft and more.
  • One of the first video games acquired by the Museum of Modern Art in New York
  • Updated for over 16 years by two brothers, Tarn “Toady One” and Zach “Threetoe” Adams


With the goal of simulating all of existence, Bay 12 estimates they’re only about 42% done.

We’ve no idea when the paid version of giant world sim Dwarf Fortress will finally be available, but in the meantime Bay 12 are showing off what the officially overhauled textures will look like. I imagine you’ve seen its original ASCII maps before. They’re black screens with bright green, yellow, and cyan all over that hurt to look at. The new textures are much easier on the eyes, though I’m sure purists will staunchly stick to the original view. (more…)

2020-03-27

Hello! Okay, now I can show you what I meant about the graphical improvements last time instead of trying to explain in words, ha ha. For reference, here is a hillside in Classic DF: {STEAM_CLAN_IMAGE}/34693670/4d7e0340cef571460ca4768c949807056c5c4b3e.png This is a cutaway view at one altitude. This view has been pretty confusing for new players. All you need to know is that it's a grid of uniform size, and the upward triangles are ramps. Dwarves can walk up those to the next highest level. Here...

2020-03-26

Unless you’re in one of those international versions of Big Brother that are still going on, you’ve probably noticed that we’re in the midst of a pandemic of something called the Covid-19 virus. I can tell it’s serious because my dad’s American girlfriend isn’t allowed to visit him, which means he’s bored and phoning me in the middle of the day. Haha, I joke. But he is 70, and has a weak heart, plus he’s immunocompromised on account of catc...

2020-03-18

Hi again! We released the last standalone Classic DF patch at the end of February, and therefore: the code work on DF Premium (AKA the Steam version) is underway! The artists have sent me their work to this point, and now my first job is to get them a test version they can use to improve existing tiles and add new ones. Since Dwarf Fortress's display to this point has just been a uniform grid, the initial step was to rework the innards so that we can display multiple tile grids of different size...

2020-03-12

Hello! Soon we'll be done patching the last major standalone Classic DF release. Fixed some oldies, like an ancient bug causing dwarves to teleport through walls when they are charged by an opponent and tumble backward in a certain way, and some new ones. For instance, the new necromancer experiments can sometimes escape from the tower and try to eek out a life in a village, and this sometimes means they can migrate to your fortress, as visitors or potential citizens. That's all fine, but they s...

2020-03-04

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: XP SP3 or later
  • Processor: Dual Core CPU - 2.4GHz+
  • Memory: 4 GB RAM
  • Graphics: 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
  • Storage: 500 MB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • Processor: Dual Core CPU - 4GHz+
  • Memory: 4 GB RAM
  • Storage: 500 MB available space

 

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