Ecosystem

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  • Ecosystem

Ecosystem isn't just a video game version of the laws of ecology with pre-made fish models. The simulation actually determines the creatures in the game: their bodies, how they swim, and how they think and behave. All the creatures in the trailer evolved on their own in the game; none were hand-edited!

Virtual creatures evolve on their own to adapt to an environment you create

At Ecosystem's heart are evolving virtual lifeforms, who grow from synthetic DNA and live in a physically-simulated ocean. This synthetic DNA encodes everything about a creature, from skeletal structure to skin, from joint-types to mental processes. The genetic code of a creature can mutate, combine, be spliced with other species, and be directly modified by the player.

Creatures' nervous systems evolve along with their bodies

Creature brains are also encoded in DNA and subject to evolution. The neurology of a virtual lifeform is a pipeline computer where, every moment, data from sense organs is passed through a network of neurons and finally contracts a muscle in a specific body part.

Movement is bound by the laws of fishics

To swim, creatures don't just play an animation. They move like real sea-life, applying torque at their joints to push against the water in a way coordinated to propel themselves forward. Working within this physical simulation, evolution can produce an enormous variety of body shapes and swimming styles.

Play for thousands of hours and never see the same animal twice!

A wide variety of different creature populations share a single environment, where they swim, graze, prey on each other, and have children. The fittest creatures pass their genes along to their children, and over time a world of strange and unique creatures is born...

Just rerunning our VOD or you can find it on YouTube below:

2022-03-31

Hey everyone Just a quick post to let you know we will be taking part in SIMFEST: HOBBY EDITION next week! As part of the event / sale we join me (Dan) and the developer Tom for our developer stream and Q&A! The stream is currently schedule for 6PM BST on Tuesday 29th March - hopefully we will see you there, if you have any questions for Tom let us know in the comments below! Thanks, Dan {STEAM_CLAN_IMAGE}/35860517/f223aed0524ba408df5c7deb4611a922cbddb61f.png

2022-03-25

Hey everyone, Dan here with a special dev update this time...it's our birthday! That's right, Ecosystem has now been out in Early Access for a whole year - we've had lots happen in that time frame and we thought we'd do a bit of a round up of the first year of development followed by a look to the future of Ecosystem! Thank you for all your support this past year, it's been great seeing what the community have created and the potential of the mods that are starting to pop up for the game too :) ...

2022-03-16

Hey everyone! After a brief beta we are now releasing the Terraform Update which brings the game to v0.26 - here's the patch notes for todays release: PATCH NOTES v0.26 FEATURES Add the following tools to the Terrain Menu (F1): * Terraform Brush: mix different environment types with the existing one and carve out large scale modifications such as mountains and valleys. * Water Brush: adjust water color and depth at different places on the map, instead of it being set for the whole area at the be...

2022-03-07

Hey all, The Terraform Update is a minor update that gives a few more tools for players to further customise their ecosystems. We plan for there to be one more minor update followed by the next Major Update, which will be the Meta Evolution update. To access the beta, you can opt in in the usual way, using the password "terraformtime". As always back up your saves! Patch notes below: PATCH NOTES v0.26 FEATURES Add the following tools to the Terrain Menu (F1): Terraform Brush: mix different envir...

2022-02-22

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 64-bit or higher
  • Processor: Intel Core i3-4340 / AMD FX-6300
  • Memory: 4 GB RAM
  • Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
  • Storage: 2 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system

 

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system

 

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