Element: Space is a turn-based tactical squad RPG that takes place 200 years in the future. The game was developed by Sixth Vowel and published by Inca Games on February 14th, 2019.
You're playing as Captain Pietham that is being framed for a terrorist attack. He's trying to clear his name while also uncovering the hidden truth behind a sinister genocidal conspiracy. The odds are stacked against your favor, but by using your skills and wits, you can come out on top. Explore the galaxy, recruit capable companions, unlock all kinds of weapons and perk trees, and create a specific playstyle with your party. Can you and your crew overcome all obstacles that this galaxy has for you and prevent the human race from going extinct?
The battles in Element: Space require tactical thinking and utilizing the abilities of your squad members by working together. Use all the weapons and equipment to flank, shock, and utterly crush your foes. Combine skills and unique abilities to get out of situations that you thought were hopeless! Decide how the galaxy perceives you by making decisions and forging political alliances with allies found all over space. You're the only one who can stop the grim future that the galaxy is heading towards.
Real-time exploration, exciting turn-based combat, 32 melee and ranged weapons, various items that are unlocked by gaining reputation with various factions, branching upgrade trees, eight possible companions with their own backstories and narrative arcs, 24 handcrafted levels, multiple endings, the Extinction Mode, and more await in this spectacular tactical RPG!
Fixes: Fixed softlock when casting Maria's share the pain skill on the historian Fixed CSAC Story Aux Lab door remaining unlocked if starting from checkpoint 4 Fixed softlock at Maria third ship conversation Fixed missing text at combat stat window if combat rating was "Excellent"
Hi all! The team worked this week fixing the following bugs that were reported by you. Fixes: Fixed "Return to Ship" button of the pause menu Fixed rare "black screen" Softlock when loading levels Fixed Softlock when attacking, caused by a very specific combination of reviving a character, entering ...
Changes: Implemented a Bug Report window to optimize the communication and resolution of problems, it can be opened anywhere in the game by pressing Ctrl + F1, or from a button on the Pause and Main Menus. Replaced the arrow on the dialog UI for a Return Key icon to better indicate how to skip dialo...
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