Warning! This product is region locked and it CAN be activated ONLY in Europe
Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.
Embark is a colony management game that was inspired by titles like Minecraft, Dwarf Fortress, and The Sims. It is developed and published by Overly Complicated Games on April 18th, 2019.
Can you handle complex simulation set in a vast 3D world with an incredibly significant learning curve? If the answer is yes, Embark is the game for you. Discover a huge procedurally generated 3D world and its many inhabitants in a title that simulates flora and fauna in detail, as well as the time of day, seasons, temperature, and various other conditions which will affect your colony. Make sure your crops are being watered or else they might fail. Harvest materials and create items in a complex hierarchical crafting item system that lets you practice and improve your skills so that the option of crafting better items, weapons, and armors becomes available. Items are made out of multiple parts, so you can create a spear that has a wooden shaft and an iron head.
Make an entire civilization rise on your foundations as you create empires of your own, block by block. The world is destructible, so anything can be built, be it an impenetrable fortress or a small outpost. Players need to manage their colony effectively at all stages. Lead a powerful military machine or a band of bandits that are one bad day away from killing each other. You decide how you treat your people, as rewarding some many upset others.
The game's combat system features individual body parts, weapon sizes, character skills, and more, which makes each encounter a battle that requires skill and precision. Many threats lurk in the world, so make sure that you can deal with enemies which have the ability to fly, dig, and climb.
Fixed uploading of save games to the workshop. Show off your bases by uploading them to the Steam Workshop in the load game menu. Improved the job assignment panel. The order of which colonists are displayed there and in shortcut panel with the portraits is now saved. New colonists will be placed la...
Fixed a few small bugs introduced in 0.650. Assigned food or drinks could cause colonists to get stuck in a loop. Fixed colonists getting stuck on rails. Fixed archery range using bundles of arrows in one shot. Fixed crash when loading barracks/archery range in use. Fixed delay when colonists start ...
Combat Training Buildings Added new barracks and archery range buildings (models will be improved). Archery ranges need to be supplied with arrows to function. Colonists will automatically train when their squad has a barracks or archery range assigned to them. Underground Improvements Improvements ...
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