Embark

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  • Embark

Embark is a colony management game that was inspired by titles like Minecraft, Dwarf Fortress, and The Sims. It is developed and published by Overly Complicated Games on April 18th, 2019.

Can you handle complex simulation set in a vast 3D world with an incredibly significant learning curve? If the answer is yes, Embark is the game for you. Discover a huge procedurally generated 3D world and its many inhabitants in a title that simulates flora and fauna in detail, as well as the time of day, seasons, temperature, and various other conditions which will affect your colony. Make sure your crops are being watered or else they might fail. Harvest materials and create items in a complex hierarchical crafting item system that lets you practice and improve your skills so that the option of crafting better items, weapons, and armors becomes available. Items are made out of multiple parts, so you can create a spear that has a wooden shaft and an iron head.

Make an entire civilization rise on your foundations as you create empires of your own, block by block. The world is destructible, so anything can be built, be it an impenetrable fortress or a small outpost. Players need to manage their colony effectively at all stages. Lead a powerful military machine or a band of bandits that are one bad day away from killing each other. You decide how you treat your people, as rewarding some many upset others.

The game's combat system features individual body parts, weapon sizes, character skills, and more, which makes each encounter a battle that requires skill and precision. Many threats lurk in the world, so make sure that you can deal with enemies which have the ability to fly, dig, and climb.

Normally save games are compatible between updates but the 0.7 update will break older save games due to major changes in the save format. If you want to continue playing your old saves you can switch to the old version in the "betas" tab of the properties menu in Steam. Art changes New character models. Let us know what you think about them! New customization system for colonists, different facial features, facial hair, eye, hair, and skin colours. New Toddler model. New models for artifacts. I...

2020-06-01

Unfortunately, update 0.7 is still not complete. Sorry for that! The factions system has been challenging and somewhat frustrating to develop. It is hard to develop a good balance between a simple enough system which can be pushed out now and is also a big improvement over the current system. I have also had less time to work recently due to some stuff, but it should be full steam ahead now. A common feedback has been that the current colonist models look creepy. The update will also bring all n...

2020-02-25

Fix to prevent cave plants from spreading like crazy above ground. Fixed colonists not using 100 quality legendary items. Fix for potential cause of out of memory crash to desktop. Added an exception log to debug panel so that mods can be more easily debugged. This week Embark's workshop saw the first 2 UI Mods from user Kailen_. Really exciting to see! We have a Heatmap / Temperature Overlay mod which beat us to the punch, and a nifty Villager UI mod. Also available in the workshop currently ar...

2019-10-29

Fixed uploading of save games to the workshop. Show off your bases by uploading them to the Steam Workshop in the load game menu. Improved the job assignment panel. The order of which colonists are displayed there and in shortcut panel with the portraits is now saved. New colonists will be placed later in order by default. You can rearrange them by clicking and dragging their names in the job assignment panel. Clicking on colonist names in the job assignment panel now zooms the camera to them. 0...

2019-10-15

Fixed a few small bugs introduced in 0.650. Assigned food or drinks could cause colonists to get stuck in a loop. Fixed colonists getting stuck on rails. Fixed archery range using bundles of arrows in one shot. Fixed crash when loading barracks/archery range in use. Fixed delay when colonists start a new job on the same spot. Fixed pipes no longer going through walls.

2019-10-14

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system
  • OS: Windows® 7, 64-bit
  • Processor: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
  • Memory: 4 GB RAM
  • Graphics: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
  • DirectX: Version 11
  • Storage: 2 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system

 

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system

 

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