Factory Town

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  • Factory Town

Factory Town is a city builder simulation strategy game that focuses on creating your very own village, expanding and automating it, and keep all of your houses continually supplied with goods. The game has been developed and published by Erik Asmussen on March 12th, 2019.

In the beginning, you only have a few workers to use and one building located in the middle of a vast wilderness. Slowly but surely expand by seeing what your surroundings have to offer as you chop down trees, harvest crops, mine minerals, and then process all of these into valuable goods. Players can research all kinds of technologies like automated machinery and even logistics. With these new tools at your disposal, you can make your transport networks and production chains much more efficient. But, that's not where the fun stops in Factory Town, as you can even learn about magic-powered systems that only the most skilled builders can utilize to raise their efficiency to insane levels that aren't achievable with normal technology.

The game features many optimization tools like conveyor belts, wagons, roads, minecarts and others both physical and magical inventions, 3D terrain which comes with its own set of challenges once you start encountering mountains, an Sandbox and Creative mode that offer an infinite amount of fun thanks to the procedural world generation  a map editor, in-depth logical systems that have triggers, gates, and filters, supply chains that help you provide medicine, food, clothing and the such to your population, and much more!

Added a lot of things from players' feature wishlists that will help make it easier to sort, move, load and unload items at your production zones! Here are some highlights: Multi-Item Filters {STEAM_CLAN_IMAGE}/33104305/96086e1ee28d9c23ba9ebc58d921f9d1a1f4f60a.png You can now select multiple items in a single filter! Just shift+click to add more items (or right-click to open a menu, and hit "Include"). The item, worker, or train will pass if it matches (or is holding) any of the selected items. ...

2020-09-09

- Added Campaign Map #3 - takes player through Mining, Machinery, Boating, Fishing, and basic Railway technologies. Map is full of large islands, so Cargo Boats are useful to move goods between mining regions. A few flat areas for minecart loops to help produce all the necessary resources. - Added smoother texture blending to underwater terrain - Items that are impossible to produce (based on custom rules) are automatically hidden from House Happiness panel - Added new Biome: Mesa Valleys - Adde...

2020-08-30

- Fixed bug: Data Overlay key (Default: F) showing invalid header label for objects - Fixed bug: default mapping of R = Rotate Object was hiding other default mapping of R = Open Research Menu. The game now does a separate test for inputs when objects are selected, allowing inputs to pass through to the default input context when nothing is selected - Fixed bug: Completed research was not categorized as such on the Research Panel - Fixed bug: Creating a new map and placing initial base position ...

2020-08-24

- Added new Interface Option - Object Labels. Lets the player hide labels that hover over highlighted or selected objects - Added new Biome ‘Chunky Islands’ - Fixed bug: Mechanical Rail research required Fire Purification research, now it requires Railway and Steam Engine research - Fixed bug: Worker Types were showing up as ‘locked’ in the hotbar - Fixed bug: Game objects with dual research requirements were being inadvertently hidden from UI (e.g. Steam Locomotive, Cargo Boat, Steam Engine) - ...

2020-08-24

Players have been wanting some concrete in-game goals for a while, and it's finally here! This update adds the beginning levels of an 8-stage campaign that leads the player through the tech tree with specific victory conditions on custom-built maps. Because these campaign maps are built by hand, I can ensure a balanced distribution of resources, and some interesting constraints (no terraforming!) so that each map is interesting and challenging in its own way. What's more is they are built entire...

2020-08-22

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows 7 64-bit
  • Memory: 1 GB RAM
  • DirectX: Version 11
  • Storage: 250 MB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: Windows 10 64-bit
  • Memory: 2 GB RAM
  • DirectX: Version 11
  • Storage: 250 MB available space

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: 10.10
  • Memory: 1 GB RAM
  • Storage: 250 MB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: 10.13
  • Memory: 2 GB RAM
  • Storage: 250 MB available space

 

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