Factory Town

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  • Factory Town

Factory Town is a city builder simulation strategy game that focuses on creating your very own village, expanding and automating it, and keep all of your houses continually supplied with goods. The game has been developed and published by Erik Asmussen on March 12th, 2019.

In the beginning, you only have a few workers to use and one building located in the middle of a vast wilderness. Slowly but surely expand by seeing what your surroundings have to offer as you chop down trees, harvest crops, mine minerals, and then process all of these into valuable goods. Players can research all kinds of technologies like automated machinery and even logistics. With these new tools at your disposal, you can make your transport networks and production chains much more efficient. But, that's not where the fun stops in Factory Town, as you can even learn about magic-powered systems that only the most skilled builders can utilize to raise their efficiency to insane levels that aren't achievable with normal technology.

The game features many optimization tools like conveyor belts, wagons, roads, minecarts and others both physical and magical inventions, 3D terrain which comes with its own set of challenges once you start encountering mountains, an Sandbox and Creative mode that offer an infinite amount of fun thanks to the procedural world generation  a map editor, in-depth logical systems that have triggers, gates, and filters, supply chains that help you provide medicine, food, clothing and the such to your population, and much more!

1.0 Launch Date I'll get the big news out of the way upfront - Factory Town is finally ready to graduate from Early Access as a full "1.0" release! Development & free updates will definitely continue after the launch, but I feel the essential gameplay systems are solid, the game is stable to run, and has enough content & replayability to earn the 1.0 label. The official launch date is November 17th, 2021 (in about a month). If you've been enjoying the game and all the updates, you can do me a hu...

2021-10-19

Bug Fixes - Steam Engines were not transferring Rotational Power to Water Pumps - Steam Engines were not showing alert when not connected to a Mechanical Rail or target building - Unresponsiveness could occur when rotating Steam Engines - Steam Engines could link to Mechanical Rails even if tile in front of it was not a Mechanical Rail - Was able to place crops and trees in the same block as several decorative items, creating unremovable objects

2021-09-30

Misc Improvements - Can now apply package filters on individual inventory slots - Screen Edge Scrolling defaults to On again, but margin for triggering scrolling decreased. Scroll acceleration increased - Happiness is no longer displayed in abbreviated format (e.g. now shows as 1234 instead of 1K) Balance Changes - Added Coal deposits to Campaign 1 map - Campaign 3 Max Tech Level reduced from 10 to 5 - Campaign 3 now has Apothecary enabled - Campaign 3 now has alternate Metal Belt and Metal Rail...

2021-09-29

This update contains major improvements to game balance and usability. The systems of happiness, upgrades, research, and town planning now work together much better than before! Happiness Overhaul Major rework was done to the Happiness system to make it more meaningful to progression and also more reasonable to achieve when using multiple Town Centers. Previously, there were about 50 different 'Satisfaction Categories' that each contributed 1 point to overall happiness if their item(s) were cont...

2021-09-24

Just a small bugfix patch here: - Incorrect slope calculation on chutes & belts when no ramp scaffold present (using just terrain) was causing items to sometimes accelerate uphill - Upgrading a belt or rail would not immediately affect the speed of the units on the path - Items being deposited onto chutes or belts would not reflect the correct speed of the target path, especially when being deposited by a worker standing on a road or foot path - Pipe items would not always deposit correctly if t...

2021-09-03

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows 7 64-bit
  • Memory: 1 GB RAM
  • DirectX: Version 11
  • Storage: 250 MB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: Windows 10 64-bit
  • Memory: 2 GB RAM
  • DirectX: Version 11
  • Storage: 250 MB available space

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: 10.10
  • Memory: 1 GB RAM
  • Storage: 250 MB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: 10.13
  • Memory: 2 GB RAM
  • Storage: 250 MB available space

 

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