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  • Fault

Fault is a next-gen multiplayer online battle arena game.

Players enter a 5v5 online match, where they choose a hero from their unlocked hero pool to play for that match. The hero is upgradeable over the course of the game, growing in strength through acquired experience and purchased items. The two teams compete to destroy their opposing team’s "core". The victors receive increased rewards toward account progression as well as increased in-game currency toward unlocking heroes and cosmetics.

A unique gameplay element that separates Fault from other MOBAs is the introduction of a feats system, which allows a player to gain strength by achieving milestones during a match. Accomplishing a feat earns the hero favor which can be allocated into the factions the player chose at the beginning of the match. Having high favor in factions unlocks additional strength from the legendary items that are linked to the faction. On release (estimated for early 2021), the game will be free to play.

Bug Fixes General Fixed an an issue that was allowing heroes to jump during dashes. Items {STEAM_CLAN_IMAGE}/35836515/9d329696e402ee603775d330d5d01e3186d63c44.jpg Warlock's Wares Now correctly gives 15 Energy Penetration instead of 13. Fixed an issue that was causing the player to be removed from Stealth when using a potion. Heroes {STEAM_CLAN_IMAGE}/35836515/aeb1400b39c33246259fdaa192223e92cddab11a.jpg Kallari Shadow Strike (E): Fixed bug causing Kallari to get stuck when being CC'd during the ...


Content Heroes {STEAM_CLAN_IMAGE}/35836515/aeb1400b39c33246259fdaa192223e92cddab11a.jpg NEW: Kallari Kallari is the first of what we are calling “combat assassins” in Fault, who, instead of being solely focused on burst damage like Burst Assassins are, focus more on using mobility, stealth and other tactics to stay in the fight, dodge incoming attacks and assassinate their targets. We wanted Kallari to have high mobility as a core part of her identity and gameplay, and so she has a triple jump p...


Bug Fixes General Fixed an issue with the autorun feature changing while typing in the chat box. Fixed an issue with looping audio not following its source correctly. Players that die in stealth will now properly respawn outside of stealth. Orb Prime Regeneration will now change dynamically based on your current missing Health and Mana. Fixed an issue with Orb Primes Buff VFX showing players in the shadow plane. Minions will no longer see and attack players in the shadow plane. Menu Fixed an iss...






  • OS: Windows 7
  • Processor: i5-4690
  • Memory: 8 GB RAM
  • Graphics: GTX 960
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 50 GB available space





  • OS: Windows 10
  • Processor: i5-6600K
  • Memory: 8 GB RAM
  • Graphics: GTX 980
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 50 GB available space


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