Fell Seal: Arbiter's Mark

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  • Fell Seal: Arbiter's Mark



Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.

  • Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content.
  • Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments.
  • A deep and complex class system with over 30 classes and 300 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist!
  • Customize your troops' appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection.
  • Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.



Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.

To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos. 

The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law. 

But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.


Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.

{STEAM_CLAN_IMAGE}/30514749/25cca27db4806cf2a7fd2603eaa35e57e368e115.png 2 Years! It's been 2 years now since we launched the Early Access for Fell Seal. Once again, we want to thank everyone for the incredible support and engagement we've received! You guys have been truly awesome and we're very grateful! To celebrate, we're releasing a little pack of goodies that will be placed in a "Goodies" folder under the game's files. It contains some character art, portraits and other fun knick-knacks. G...

2020-09-14

Hello everyone! We had a lot of feedback after our last update, about our new UI to show quickly when units have enough AP to master their class, and we made some tweaks to make the feature even better. Now, the mastery star will be shown as well as the AP-arrow icon, so the player can see all the information at once. Also, the star will bounce up and down if there's new AP to master a class, but it's not yet mastered and won't bounce if the class is already mastered. We also made some visual ad...

2020-07-15

Hello everyone, We have another update today. Mostly bug fixes, but we've also been listening to feedback on the forums and added some UI changes to help people deal with their increased roster size. From the troops menu, you'll now see a star on units that have mastered their current main class, or have enough AP to master it. From the Ability learn menu, there'll be a new option to "learn all" abilities if there's enough AP to do so. This should help players manage their troops easier and fast...

2020-07-12

Hello everyone! Another small update with a few fixes: 07/08/2020 - Version 1.3.6 Bug Fixes: Zzakander Spires: Had incomplete shop entry when using "Missions and Monsters" upon reaching the city initially. Fixed. Crafting: The "new crafting" notification could be shown when it shouldn't under specific circumstances (being able to craft an higher tier of item upgrade without having crafted the previous tier). Troops Menu: Clicking on the "bottom right hints" could sometimes activate the unit unde...

2020-07-08

Hello everyone, We have another update today, mostly fixing a few issues tied to mods, but also to making sure the Master of Monsters achievement is correctly awarded (you incorrectly needed all drakes variants before). 07/05/2020 - Version 1.3.5 Bug Fixes: Custom Monster Portraits: There was an issue with those. Fixed. Modded Missions: There was an issue with recruits, hunts and "class tags" fields of the custom mission file not being loaded. Fixed. Master of Monsters: This achievement incorrec...

2020-07-06

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • OS: Windows 7 SP1+
  • Processor: 1.2 Ghz, Pentium 4+
  • Memory: 2 GB RAM
  • Graphics: DirectX 9.0c compatible with 512 MB
  • DirectX: Version 9.0c
  • Storage: 3 GB available space

RECOMMENDED SPECS:

Recommended:

  • OS: Windows 7/8.1/10
  • Processor: 2+ Ghz
  • Memory: 4 GB RAM
  • Graphics: DirectX 9.0c compatible with 1024MB
  • DirectX: Version 9.0c
  • Storage: 3 GB available space

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • OS: Mac OS X 10.11+
  • Processor: Yonah family+
  • Memory: 2 GB RAM
  • Graphics: 512 MB
  • Storage: 3 GB available space

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • OS: Ubuntu 12.04+, SteamOS+
  • Processor: 1.2 Ghz, Pentium 4+
  • Memory: 2 GB RAM
  • Graphics: 512 MB
  • Storage: 3 GB available space
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