Fell Seal: Arbiter's Mark

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  • Fell Seal: Arbiter's Mark



Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.

  • Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content.
  • Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments.
  • A deep and complex class system with over 30 classes and 300 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist!
  • Customize your troops' appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection.
  • Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.



Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.

To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos. 

The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law. 

But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.


Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.

Hello everyone! Missions and Monsters is a collection of new systems, updates and additions to the game, resulting in a richer and more engaging gameplay experience. One of these new additions is the special Hunts. Hunts: The Hunts tie together the new missions system and the new monsters variants system (a quick refresher on this can be found right here). For most hunts, you'll unlock them by undertaking a special mission, or a "mission chain", which is multiple missions that must be completed ...

2020-02-14

Hello everyone! We have a fairly short update this week. We've been focusing on creating assets for a while now, so we won't be showcasing new mechanics or the likes this week. We've also moved to a new location and the move took a lot of time .

2020-01-31

Hello everyone! Today, we'll be covering our plans for the monsters! We'll be focusing on the monsters themselves, as well as their new sub-classes, which are tentatively called monster variants. The short and simple version is that monsters have their base class (Vangal, for example) and then can equip up to 2 variants. They'll get access to the ability set of the variant, as well as their passives, on top of their base monster class. We're still tuning, but the current idea is that each varian...

2020-01-18

Hello everyone! First and foremost, we hope everyone had great holidays and a very merry new year! We took some time off this year ourselves and had a great time with friends and family! It had been a while since we managed to take some time off during the holidays, as the last time was probably right before we started working full time on Fell Seal actually! This does mean that we have less to show this week and we won't go into the details of a new system, but rather showcase our new splash ar...

2020-01-04

Hello everyone! This week, we want to cover one of the new classes that we're adding in Missions and Monsters, the Samurai class! But before that, some quick notes about Missions: Since posting our devlog on the Missions system, we've been thinking about adding a currency cost to missions. As we've been creating the list of them (we're up to 79 missions so far!), it became obvious the cost was a good idea. We've decided to use both GP and CP (Company Points) for the cost. A mission will only hav...

2019-12-20

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • OS: Windows 7 SP1+
  • Processor: 1.2 Ghz, Pentium 4+
  • Memory: 2 GB RAM
  • Graphics: DirectX 9.0c compatible with 512 MB
  • DirectX: Version 9.0c
  • Storage: 3 GB available space

RECOMMENDED SPECS:

Recommended:

  • OS: Windows 7/8.1/10
  • Processor: 2+ Ghz
  • Memory: 4 GB RAM
  • Graphics: DirectX 9.0c compatible with 1024MB
  • DirectX: Version 9.0c
  • Storage: 3 GB available space

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • OS: Mac OS X 10.11+
  • Processor: Yonah family+
  • Memory: 2 GB RAM
  • Graphics: 512 MB
  • Storage: 3 GB available space

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • OS: Ubuntu 12.04+, SteamOS+
  • Processor: 1.2 Ghz, Pentium 4+
  • Memory: 2 GB RAM
  • Graphics: 512 MB
  • Storage: 3 GB available space
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