Field of Glory II

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  • Field of Glory II
These are downloadable content for this product that you can purchase separately. Please note that you won't receive these items when you order the current product.


Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC

https://www.youtube.com/watch?list=PLQrYLOdjwRhRGu4XIKMZYGIMmtzdmrqlL&v=veTBw3GCZ4w

The game that brought the fun and excitement of the tabletop experience to digital form is back. Developed by legendary designer Richard Bodley Scott in a completely new 3D engine, Field of Glory is ready to set new standards in computer wargaming.

Field of Glory II allows you to fight large or small battles for or against Rome, or between the other nations who are as yet unaware of the Roman threat, or what-if battles between nations that never actual came into conflict historically, but might have done if the course of history had been different.



Take command of a huge variety of armies employing vastly different tactical doctrines. Lead your chosen army and its named generals to victory in set-piece historical battles or "what-if" custom battle situations against an AI or human opponent.




Victory will require determination and tactical mastery!

FEATURES

 

 

  • Accurate simulation of Ancient battle in the last three centuries of the pre-Christian era.
     
  • 86 historically accurate units, built from fully animated 3D troop models, each with many variants. These allow Field of Glory II to represent the full range of troop-types and tactical doctrines that make this era one of the most interesting to wargamers and military historians. To name just a few, there are Roman legionaries before and after the reforms of Marius, Greek hoplite and Carthaginian African spearmen, Hellenistic pike phalanxes, thureophoroi spearmen and xystophoroi lancers, Gallic warbands, Skythian horse archers, Sarmatian lancers, Roman, Carthaginian, Greek and Gallic spear-armed cavalry, war elephants, Celtic and Indian chariots, scythed chariots, a wealth of light troops and many many more.
     
  • 12 Historical scenarios covering key engagements of the period on an epic scale. These include Bagradas 255 BC, Trebia 218 BC, Cannae 216 BC, Ilipa 206 BC, Zama 202 BC, Magnesia 190 BC, Pydna 168 BC, Chaironeia 86 BC, Tigranocerta 69 BC, Bibracte 58 BC, Carrhae 53 BC and Thapsus 46 BC. The player can play as either side.
     
  • Custom Battle system allows unlimited “what-if” scenarios using historically realistic armies from carefully researched army lists, on realistic computer generated terrain maps. Armies covered include Romans, Carthaginians, Hellenistic Kingdoms (Macedon, Seleucids, Ptolemaic Egypt etc.), Gauls, Ancient Britons, Galatians, Spanish, Numidians, Spartacus’s Slave Revolt, Thracians, Skythians, Sarmatians, Parthians, Indians and lots more.
     
  • Campaign mode allows you to rewrite history as you play through the battlefield careers of some of ancient history’s greatest generals, or war with any ancient nation against any other. Each victory increases the experience and elan of your core units. Quick to resolve strategic decisions allow you to go straight from one battle to the next without any delay.
     
  • Random map generator produces an infinite variety of historically realistic battlefield maps for custom battles and campaigns. Scenarios include open battle, pursuit, awaiting reinforcements, enemy awaiting reinforcements, flank march, rearguard action, advance guard, remove the head, and protect the baggage.
     
  • Classic turn-based, tile based gameplay.
     
  • Easy to use interface, hard to master gameplay.
     
  • Cohort-sized units. Battles can range from a few units to as many as 80 units per side.
     
  • Named generals who can influence combat and morale of units under their command.
     
  • Single player and multiplayer battle modes.
     
  • Effective AI makes sound tactical decisions.
     
  • 6 difficulty levels allow the challenge to increase as you develop your battlefield skills.
     
  • Numerous different unit organisations, combat capabilities and tactical doctrines allow full representation of tactical differences and developments through the period.
     
  • Mod friendly game system with built-in map editor.
     
  • Multiplayer mode allows historical scenarios and “what-if” scenarios to be played by two players using Slitherine’s easy to use PBEM server.

 

 

On November 12 we will finally reveal Field of Glory II: Medieval, an event totally dedicated to the new standalone game by Byzantine Games. Don't miss the live broadcast that will kick off at 5pm BST / 12pm EDT / 9am PDT on our Twitch channel. We will talk about the game and interview its creator Richard Bodley Scott who will stay with us to answer your questions in chat. After the event, don't go anywhere, because we will also be showing an historical battle played exclusively by Richard Yorke...

2020-11-04

{STEAM_CLAN_IMAGE}/30616763/243018421e5f9a369bbb70ae795aabfdc1175eb7.jpg Ready for battle in Field of Glory II: Medieval? Why not sharpen your sword first and warm up your skills in the new Field of Glory II - "Rise and Fall of Carthage" Tournament. We are pleased to announce another Field of Glory 2 public tournament. This will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system. The action begins Monday 26th October 2020 at 10.00 am GMT and anyone...

2020-10-19

Field of Glory started out as a tabletop wargame over a decade ago. Designed by Richard Bodley Scott, Simon Hall, and Terry Shaw, the tabletop ruleset redefined wargaming by introducing unprecedented production values as well as setting new standards for the hobby. Richard Bodley Scott went on to port that experience for PC players and therefore gave new life to Field of Glory with Field of Glory II. Field of Glory II has been such an incredible success among wargamers worldwide, with over ten m...

2020-10-15

Field of Glory II has been updated to Version 1.5.32 Have a look at the changelog below Version 1.5.32 patch Notes: • Hotseat Mode o It is now possible to switch back and forth between Hotseat mode and AI mode during the course of a battle. You can turn Hotseat mode On and Off in the Settings menu. The change takes effect on the next enemy turn - not including their first (Deployment) turn. o This allows you to start a Custom Battle in Hotseat mode, do Force Selection and Deployment for the enem...

2020-08-17

We are pleased to announce another Field of Glory 2 public tournament. This will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system. This time we are showcasing the new units added in update v1.5.30. Anyone who has Field of Glory II can enter. You do not need to own any DLCs to enter. To enter, go to the tournament page here: The general tournament rules can be found here:

2020-07-02

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows 7 / 8 / 10
  • Processor: 2.0GHz or higher
  • Memory: 4 GB RAM
  • Graphics: 1 GB DirectX 9 Compatible Graphics Card
  • DirectX: Version 9.0c
  • Storage: 1541 MB available space
  • Sound Card: DirectX compatible sound card

 

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