Hell Let Loose

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  • Hell Let Loose

Hell Let Loose is a first-person shooter set in the WWII era. The game is developed by Black Matter Pty Ltd and published by Team17 Digital Ltd on June 6th, 2019.

Heavy tanks roam the battlefield, supply chains are making the frontlines last, soldiers are fighting with everything they've got just to stay alive. This is how World War 2 is depicted in a shooter like this, it throws you into the chaos of warfare with an evolving front line, unit-focused gameplay, and vehicles that players can control themselves. Engage other players in combat on realistically created maps that are divided into large capture sectors. Two forces of 50 players each have to charge into battle and outwit and outgun their opponents. Fields, forests, towns, many different environments are waiting for you.

Hell Let Loose has 14 playable roles (recon, infantry, armor unit types), and each of them has their own weapons, equipment, and vehicles at their disposal. Be a Tank Commander, a Medic, and Officer, Scout, and so on. Witness the extreme attention to detail the developers put into making the game's weapons, uniforms, and vehicles as historically accurate as possible. This shooter isn't about kills, as teamwork is the center point. Work together with others under the leadership of an officer or commander in order to secure objectives and strategic targets.

Hell Let Loose has intense 50 vs 50 multiplayer battles, 14 distinct roles, many vehicles, artillery and anti-tank guns, defenses that can be built to fortify your position, and more!

Hey Everyone, Welcome to Developer Briefing #68! Today we’re going to talk through some of the design changes coming to the vehicle roster and the meta behind it. If you’ve followed us from our Kickstarter days, you’ll know that we’ve always intended to build out the real-time strategy elements behind the game - in order to put greater weight on strategic choices, resource management and how each battle is played. This is why we’re now excited to start unveiling some of the new mechanics we’ve h...


Hey Everyone, Welcome to Developer Briefing #67! This week we’ve got an important message from Lead Developer Max on the current situation with Covid-19 and how the Black Matter team is facing it! After that, we’re going to be looking at the German Puma Sd.Kfz. 234, along with a brand new screenshot. A Message From Max Hi everyone, We hope you’re all keeping well despite the current pandemic that is gripping much of the world. As part of this Dev Briefing, we also wanted to openly communicate ab...


Hey everyone, Welcome to Developer Briefing #66! With expanded recon mechanics right around the corner, we’ve been hard at work creating all the necessary assets to bring them to life. We’re excited to show you the way they work and integrate into the larger picture of the metagame in both Offensive and Warfare gamemodes. We’ve noticed many community members speculating at the way the Recon vehicles specifically will work within Hell Let Loose, and we’re keen to assure you that they’re going to ...


The New Roadmap Welcome to Developer Briefing #65! This week we’re updating our Roadmap as we tread into 2020 to keep you informed about the trajectory of our content and where it will land! Last week we gave the state of development and we are super excited to be able to finally share the new content line-up! Find our last roadmap here and the state of development from last week here! The roadmap reflects our current development goals and schedule. While we alway...


Hi everyone, Patch 10 is here and it’s a smaller one to tide you over until our next big Update. We assessed much of the initial feedback after the Update and have made as many changes as possible to quickly improve on your experience in-game. Fixes, additions and polish is always an ongoing process and we largely batch this together in Updates, however we felt that these fixes would be relatively low-risk and greatly increase the quality of life within the game. Gameplay Changes All spawn icons...






  • OS: Win7, Win 8 & Win 10 64bit
  • Processor: Intel i5 4th gen @ 3.4GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 960
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Additional Notes: System Requirements subject to change as development continues





  • Network: Broadband Internet connection


Good game love it!
Earned 5 Gems for review
mic snik
mic snik
It might not be for everyone but it's a nice game to try out.
Earned 5 Gems for review
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