Hellish Quart

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  • Hellish Quart

A fighting game about sword dueling, in which the blades really clash using physics, and the characters use motion captured fencing techniques. Play as one of many 17th century warriors and use sabers, rapiers, broadswords and many other blades in quick fights, survival mode or LOCAL multiplayer with friends (you can play online too with Steam Remote Play Together).

This is an Early Access game - it is in active development. Single Player Story Mode is being created. This game has only local multiplayer.
 

  • physical Sword Fighting using Active Ragdolls
  • super realistic, motion captured fencing animations
  • beautiful 3d scanned graphics


Hellish Quart uses active ragdolls and all damage your blade can do is calculated with realtime physics. Four gamepad buttons represent 4 attack angles. Different button combinations give special attacks and combos. If you are not attacking, your character will automatically try to hold guard against your opponent's attacks. The blades really block each other and that's what's keeping you alive. To win, you must use proper timing, measure, technique, speed and wits - just like when fencing in the real world.

Hellish Quart has a historical setting. The game takes place in 17th century Polish–Lithuanian Commonwealth. The character models are made using 3D scanned clothes, based on fashion from the period, and the single player campaign (when done!) will be firmly rooted in realities of life in the region. You will duel Zaporozhian Cossacks, Polish Hussars, Tatars, Turkish Janissaries, Swedish Reiters, French Musketeers and more.

FIX: - Fixed bug where Barabasz saber's collision box was too long - Fixed bug where Pause could break time scale in some cases - Fixed bug where attacking could sometimes result in wounding self Known Issues: - Slowing game speed in Options results in not perfect smoothness of rendering - fix in next update; for now please play in normal speed ----------------- Previously: Hellish Quart pre-alpha v. 2021.02.23.0 FIX: - Fixed bug where while holding back + left or right and attacking would insta...

2021-02-24

Rolling back for few hours to fix some bugs and regressions

2021-02-23

FIX: - Fixed bug where while holding back + left or right and attacking would instantly cancel the attack

2021-02-23

Bertie: Oh gosh oh gosh oh gosh, I finally get to tell you I did sword fighting in real-life! I would go to a small school gymnasium each week, cover myself in a mix of cricket padding and fencing equipment, and then hit other people (who were part of the class, obviously!) with a big blade. A longsword, actually. A big metal longsword. Cool, huh! (Sussex Sword Academy, if you're ever interested.) I didn't go for very long, only a few months, but what developed in that time was an appreciation f...

2021-02-23

In this update: TWEAK: - AI tweaks - Empty Arena has music back on - stripping down Meadow scene for additional FPS (wip) FIX: - Isabella: changing stances when on the right side is now done with correct up/down diection instead of left/right in game logic - Fixed bug when Jacek tried to enter ragdoll mode after decapitation - Fixed bug where Isabella sometimes freezes when changing high and low guard stances - Pushing down the blade (hold Long Guard and press one of low attacks) now works on Ma...

2021-02-22

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • Requires a 64-bit processor and operating system
  • OS: Windows 7
  • Processor: Intel i-5
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 1050 (GPU) or Ryzen 4700g (APU)
  • DirectX: Version 11
  • Storage: 6 GB available space
  • Additional Notes: For 720p 60 fps, Low Detail settings. Minimal specs unknown yet - need more testing

 

RECOMMENDED SPECS:

Recommended:

 

  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i-5
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 970 or RX 590
  • DirectX: Version 11
  • Storage: 6 GB available space
  • Additional Notes: For 1080p 60 fps, High detail settings

 

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