Hokko Life

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  • Hokko Life

Hokko Life is a cosy, creativity filled community sim game.

Step off the train into the town of Hokko and get settled into your new home!

This quiet village needs your help to turn it into the charming rural town everyone loves. With hammer and paints in hand it's up to you to design, build and decorate homes for all of your new friends!

Busy yourself away in the dusty old workshop and let your creativity flow!

Craft materials and combine them in whatever way you desire to create new and wonderful furniture and items for your town. Collect flowers, mix paints and use them to design wallpapers, flooring and even clothing!

Will you design an urban-industrial furniture collection or maybe a bright flowery wallpaper set? With all of the workshop at your disposal, you'll have complete freedom to design a town your villagers will absolutely love.

🔨 CRAFT: Head to the forest or the abandoned mine to chop mine, and dig for resources. Take what you've collected back to town and craft them into materials you can use in your own designs.

📐 DESIGN: Gather your materials and head into the workshop to put your own spin on every item in the game. Use the design table to build your own furniture, combining different shapes and materials in a simple but powerful editor.

🎨 PAINT: Pop on your overall, get out those brushes and throw some colour down. You can design wallpaper, flooring and even T-Shirts for you and the villagers to wear. Get everyone in town wearing your own unique designs!

🏠 BUILD: Enlist the help of the resident builder and start expanding the town. Place buildings wherever you like and get them ready for new villagers to move in.

📦 DECORATE: Customize the interior and exterior of any home, choose designs and place furniture to make a home your new friends will love.

🌱 FARM: Turn any plot of land into a place to grow vegetables and other plants, use your green fingers to grow and sell the best produce.

🎣 FISH: Spend a quiet morning at the various fishing spots around the world of Hokko and build your fishing collection. Fish have unique habits, so you'll need to vary your approach, with each catch providing it's own challenge when you reel in.

🦋 BUG HUNT: Fluttering and scuttling about the world of Hokko you'll find a whole range of insects for you to catch and build your collection with. Keep an eye out, you never know what might be hiding in that bush!

Devlog: December 2020 Well, it's certainly a bit weird writing December's update in January, after two weeks "out of office"... Trying to remember what got done is a little tricky, but let's have a look-see... Updated Collection Book The Collection Book is an interface in the game that lists all of the things you've caught in the game; including fish and insects. It's your primary record of what you've caught, what you've got left to catch, and your size records for each creature. The old UI was...


Devlog: November 2020 Well, 2020 is fast reaching its end (thank the stars!) and the days are getting shorter and colder. The changes to Hokko this month were few, but all of them quite a bit of work. Let's take a look and see! Map Generation I was running around the world of Hokko recently and thinking about how it felt. I realised the area that you naturally gravitate towards for customisation felt impersonal and didn't really invite creativity. It was cramped and had a set layout, which would...


Here’s an update from Robert at Wonderscope Games on what he got up to on Hokko Life last month! Bye bye October 👋 We got a lot done during you, and you gave us some wonderful Autumn weather! UI Improvements Continuing from last month I worked on updating more of the UI in the game to the new style, as well as fixing lots of niggling bugs and improving general interactions. The catch/collect short cutscene got some polish, cleaning up the ui and adding things like blur. {STEAM_CLAN_IMAGE}/367941...


Well well! Feels like quite a lot got done this month, when I look back and list it all out, it's a fair bit. Plenty of pictures too! Let's dig in! Backpack UI A big focus for this month has been updating and fixing the UI for various parts of the game. I spent a while figuring out how I wanted things to look, trying out different mockups in Affinity Designer, iterating and finally deciding on a direction to take. {STEAM_CLAN_IMAGE}/36794188/7dbb3bbf7a83969359b6979b82a793c329280fb4.png Iteration...


We’ve been incredibly busy bees these past couple of months! Robert from Wonderscope Games has the latest scoop for you… Dialog & Camera I reworked the dialog system so that more than two people can have a conversation in the world! In the conversation files I added functionality that can switch between characters at different points in the dialog, as well as functions for checking if characters are nearby and triggering different conversation. Along with this update, I worked into the camera so...






  • OS: Windows 10
  • Processor: 2.6 GHz Dual Core or similar
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 500 series or similar
  • DirectX: Version 11
  • Storage: 2 GB available space





  • OS: Windows 10
  • Processor: Intel Core i3 3.2GHz or similar
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 970 or similar
  • DirectX: Version 11
  • Storage: 2 GB available space


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