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  • Husk
Husk is a down-to-earth survival-horror, about harm, pain and seeking forgiveness in Shivercliff, a town abandoned for unknown reasons.
A tribute to classical thrillers like Silent Hill or Twin Peaks.

It's 1995, you’re Matthew Palmer and you’ve just woken up after a train crash. There's nobody around you. Especially, there’s no trace of your wife and daughter.
The only sign indicating where you are says:
Welcome to Shivercliff.

  • Down-to-earth storyline touching problems of violence and alcohol addiction
  • Immersive narration
  • 90's climate with a lot of references
  • Inspired by titles like Silent Hill or Alan Wake
  • Different locations of Shivercliff town and its surroundings
  • Different types of monsters and boss fights
  • Classical survival horror
  • Dedicated soundtrack created by Arkadiusz Reikowski
  • 4-5 hours of gameplay
  • Powered by Unreal Engine 4

Dear Community, in the recent days, we’ve been a little bit quiet, but it doesn’t mean that we don’t have quite a few surprises for you, the horror fans! Patch For the last weeks, we have been fixing the game in a team of just three people, working around the clock, during our spare time. We wanted to do everything we could to polish the game further. You provided us with unparalleled support from the beginning, and we would like to thank you deeply from our hearts. We’ve managed to deliver a nu...


Dear Horror Lovers, It is time for our fourth update which brings some goodies - you will like this one! So, without further ado, here are the improvements: Achievements are here - see what's unlocked and what you need to complete! Melee combat changes - blows now stun monsters and every new stun lasts shorter, monsters have cooldown between attacks, Added new attack animations, player's death and damage animations, Various sound fixes, Level streaming fixes. Of course, this is not the end. We c...


Good Evening Community! Today, we bring a special gift to all the fans of stirring music straight from the horror genre. The start wasn't all peaches and cream for Husk but you supported us with your comments and feedback. As a way of expressing our gratitude, the UndeadScout and IMGN.PRO teams want to share the soundtrack from our game composed by Arkadiusz Reikowski with all of you and... completely for free. We heard many of you loved music from Husk so we want you to be able to listen to it ...


Dear Community, As promised, we are working as hard as we can to give you the best possible experience with our game Husk. This time another batch of improvements has been implemented. If you are interested to see what these are - please take a look below: new types of scripts in Act VI; the third type of enemy (call him Mr. Slow) has been reworked and now has an additional range attack; fixes for waking up script – it should work properly with rebound keys; fixes for keys rebinding – if a certa...


Dear Players, We continue our hard work on improving Husk. Now it's time for another update that will make our game a better experience. Expect a few more updates in the near future as we continue polishing the game. In the meantime check the list for the full details about this one: Features: added new types of scripts in Act V, added an invert option to the game menu. Optimization: direction-light shadows are now disabled when using medium graphic settings, dynamic Depth of Field is now disabl...




  • OS: Windows 7, 8.1, 10
  • Processor: AMD APU A6 3670K or Intel Core i3 2120 or newer architectures
  • Memory: 4096 MB RAM
  • Graphics: ATI/AMD Radeon HD 7770 and NVIDIA GeForce GTX 560
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 15 GB available space
  • Sound Card: Default


  • OS: Windows 7, 8.1, 10
  • Processor: AMD FX8320 or Intel Core i5 4690K or newer architectures
  • Memory: 8192 MB RAM
  • Graphics: ATI/AMD Radeon R9 285 and NVIDIA GeForce GTX 1050 Ti
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: Default
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