Jet Gunner

  • Jet Gunner

Jet Gunner is a 2D platform action indie game that's full of Nestalgia. Full of action, gunfights, bosses and explosions so if you're into the whole 8-Bit vibe you should love this. From the sound, to the graphics to the flicker, this should pay tribute to those classic hard as nails, run 'n' gun games. Hopefully this should wet your appetite for re-living the good ol' days.

  • SIX Stages - From cities to flying airships.
  • HEAPS of weapons - From beam blasts to circle-ly side shooting thingies.
  • RETRO soundtrack - Made from the juiced tears of a Game Boy brick.
  • CHALLENGE MODE: Try and complete 25 extra difficult challenges.
  • STEAM ACHIEVEMENTS: Unlock 31 Steam Achievements! (More to be added with upcoming updates.)
  • HARDCORE MODE: Is the game too easy? How about trying the extremely challenging Hardcore mode!
  • FREE ADDITIONAL UPDATES/CONTENT: Extra levels, challenges, modes to be updated through the upcoming months.
  • LEADERBOARDS. So show off to all your friends how great you are!

  • September - Game Boy Version Released
  • October - Extra "Lab" level released to tie in with the release of I Want To Be Human
  • December - Extra "Winter" level released to celebrate the Holiday season.
  • More Updates to come...

So the past couple of months I've been trying to work out some bugs with the game, sadly not all can be fixed with out basically ripping apart the engine and starting again. This would take far to long and instead I've opted to actually make a new "spiritual sequel". However with some stuff I've learn from that, I'm planning to do some fixes with this game in the next month or two. Achievements The first one is the achievements issue, some people are experiencing issues with the medals not unloc...


Just a little announcement to say that the Xbox controller is back. I'm still working on maybe a little fix for the analog stick being more responsive. (I've tested it though and it seemed fine to me.) To select the option, go to options and change the input method. I'm now trying to fix little bugs like the screen overlay not working without directx8/9. So expect a patch of that soon. I'm also going to tweak some stages so they're easy with the gamepad as well as keyboard controls. After I've g...


So just some patch notes and updates for people. Patch Notes: First, I've edited so the game doesn't use directx9, however there is a version of the game that uses it included in the Steamapps folder of this game. This should hopefully clear any bugs/issues with full-screen. I've taken out support for controllers. With so many complains of it not working, it was doing more bad than good so I've got rid of it. As the game was designed originally as a flash game, controller support is difficult to...




  • OS: Windows XP or later
  • Processor: Pentium 4 or higher
  • Memory: 256 MB RAM
  • Graphics: 256MB or higher
  • DirectX: Version 9.0
  • Storage: 35 MB available space
  • Sound Card: Any


  • OS: Windows 7 or 8
  • Memory: 1 GB RAM
  • DirectX: Version 10
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