So the past couple of months I've been trying to work out some bugs with the game, sadly not all can be fixed with out basically ripping apart the engine and starting again. This would take far to long and instead I've opted to actually make a new "spiritual sequel". However with some stuff I've learn from that, I'm planning to do some fixes with this game in the next month or two. Achievements The first one is the achievements issue, some people are experiencing issues with the medals not unloc...
So the past couple of months I've been trying to work out some bugs with the game, sadly not all can be fixed with out basically ripping apart the engine and starting again. This would take far to long and instead I've opted to actually make a new "spiritual sequel". However with some stuff I've learn from that, I'm planning to do some fixes with this game in the next month or two. Achievements The first one is the achievements issue, some people are experiencing issues with the medals not unloc...
Just a little announcement to say that the Xbox controller is back. I'm still working on maybe a little fix for the analog stick being more responsive. (I've tested it though and it seemed fine to me.) To select the option, go to options and change the input method. I'm now trying to fix little bugs like the screen overlay not working without directx8/9. So expect a patch of that soon. I'm also going to tweak some stages so they're easy with the gamepad as well as keyboard controls. After I've g...
Just a little announcement to say that the Xbox controller is back. I'm still working on maybe a little fix for the analog stick being more responsive. (I've tested it though and it seemed fine to me.) To select the option, go to options and change the input method. I'm now trying to fix little bugs like the screen overlay not working without directx8/9. So expect a patch of that soon. I'm also going to tweak some stages so they're easy with the gamepad as well as keyboard controls. After I've g...
So just some patch notes and updates for people. Patch Notes: First, I've edited so the game doesn't use directx9, however there is a version of the game that uses it included in the Steamapps folder of this game. This should hopefully clear any bugs/issues with full-screen. I've taken out support for controllers. With so many complains of it not working, it was doing more bad than good so I've got rid of it. As the game was designed originally as a flash game, controller support is difficult to...