MADNESS: Project Nexus

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  • MADNESS: Project Nexus

MADNESS: Project Nexus is a third-person Run n' Gun-slash-Beat'Em Up filled with arcade-style action and button-mashing brutality. Train your custom Madness combatant for the endless trials of Arena Mode, building weapons from your own sick imagination to get through just one more wave of deranged assailants. Or, play through the core campaign as the antiheroes of the Madness universe and unearth the terrible secrets of Project Nexus itself.

MADNESS: Project Nexus challenges your use of immersive & tactical combat, on-your-feet decision making, environmental navigation, a massive selection of weapons, and a pretty heavy dose of comic blood and violence. You'll progress through the game by navigating between rooms and overworld stages, engaging baddies along the way (who become wiser and more tactical as you advance). Not everyone is cut out to survive; we think you may be the exception.

Can you overcome the hordes of gun-toting Agents, sword-brandishing assassins, and bullet-deflecting giants that Project Nexus throws in your path? Grab your trusty weapon and let's find out.

MADNESS: Project Nexus features:

 

  • Story Campaign: Take the reigns of the heroes of the Madness universe, and infiltrate heavily guarded installations, survive cultist-ridden tunnel networks, fight back against dynamite-wielding cannibal bandits, and dodge the grasp of armor-plated Mag Agents over three times your size. Play solo or locally with up to three other people (using Xbox-compatible controllers).
  • Arena Mode: Create your character from scratch, advance through specialized skill tiers, and build a unique Madness warrior who is equipped to take on wave after wave of never-ending badguys in several combat environments. Build your own custom weapons and outfit them with the latest technology to give yourself the edge you're going to need to pull through.

 

We know it's a long shot, but we're terribly proud of the unparalleled work done by both Cheshyre and Locknar on our game. The heavy hitting dubstep, the ambient electronica, the body-shaking drum'n'bass, the head-banging metal...we could not be more grateful for the love and labor they both poured into this game's OST. Project Nexus would be a barren, soulless experience without the life their music lends to it. That's why we're shooting for the Best Soundtrack award on Steam this year! The sou...

2021-11-25

All Versions: New Halloween Update! Play as An Offering, a new spooky Origin for M:PN's Arena Combat mode. {STEAM_CLAN_IMAGE}/25485323/e9285fb4f1171d9a5d4aa9a41ea2cf66f41da8a2.png Merged Beta updates into Full Release: __ Beta ADDED ⦁ Hand-to-hand hit indicator added to Brute class enemies who are prone to tantrums, to let you know how many hits you've landed to piss them off. ⦁ New audio for the Light, Heavy, and S200 MERC rifles. Janky, dirty, and perfect! ⦁ MERC Battle Rifle has a proper ran-...

2021-10-31

Beta ADDED ⦁ Hand-to-hand hit indicator added to Brute class enemies who are prone to tantrums, to let you know how many hits you've landed to piss them off. ⦁ New audio for the Light, Heavy, and S200 MERC rifles. Janky, dirty, and perfect! ⦁ MERC Battle Rifle has a proper ran-out-of-ammo ping! sound. FIXED ⦁ Changing the direction you are facing while enacting a full dodge would pick the wrong animation for the move. TWEAKED ⦁ Updated the icon for the Distracted buff that Brutes receive after a...

2021-10-25

We're merging the existing Beta fixes into the public build! As always, merging builds may yield unexpected glitches. We appreciate all bug reports to help us resolve those problems. Thanks everyone! Here's what's changing: From Beta ADDED ⦁ Option to enable/disable indicator circles beneath the feet of you and your squadmates. Note that player indicators will always be active during multiplayer. ⦁ Indicator to let you know when a Story Campaign wave of enemies is infinite (meaning, the goal of ...

2021-10-18

**Beta ** ADDED ⦁ Option to enable/disable indicator circles beneath the feet of you and your squadmates. Note that player indicators will always be active during multiplayer. ⦁ Indicator to let you know when a Story Campaign wave of enemies is infinite (meaning, the goal of the room is not to kill everyone who enteres). ⦁ Phonebooths have been converted into a world map for Story Campaign. You can now access any available stage by using these booths, located in multiple places across all sector...

2021-10-15

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows 7
  • Processor: Dual Core 2.0GHz
  • Memory: 4 GB RAM
  • Graphics: 512MB memory or better
  • DirectX: Version 9.0c
  • Storage: 1 GB available space

 

RECOMMENDED SPECS:

Recommended:

 

  • Processor: AMD 3.7GHz
  • Memory: 12 GB RAM
  • Graphics: 1GB memory or better

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Mac OS X 10.7 +
  • Processor: 2.5 GHz Intel® Core™2 Duo or better
  • Memory: 1 GB RAM
  • Graphics: 512 MB
  • Storage: 1 GB available space

 

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Ubuntu 12.04 or later
  • Processor: 2.4 GHz Intel® Core™2 Duo or better
  • Memory: 1 GB RAM
  • Graphics: 512 MB
  • Storage: 1 GB available space

 

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