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  • Patron

Patron builds upon the foundations laid out by the staples of the survival city builder genre and enhances the experience with a large research tree and by introducing intricate social dynamics into the game and the genre in general. Happiness, the standard simple feature of all such games, in the case of Patron is a complete gameplay system in its own right.

Patron starts off similarly to other games in the genre, but then veers off exploring social intricacies and what it means to truly run a society and not just a city filled with automatons.

Each individual citizen in the town has his needs, desires and issues troubling him or making him happy. Some citizens are more concerned with immigration, while others are more aggravated by tax-related issues. If the citizen’s view on the subject is in line with what the town government (YOU, the player) is doing, he’ll be happy. Works the other way around as well.


To make the best of the opportunities in this new land, you will need to construct residential houses, farms, production plants, manufacturing buildings and dozens of other buildings needed to harvest the riches of the land.


Every decision you make as Patron will be met with different reactions from different social groups. You'll need real political talent to balance sensitive matters as religion, immigration, loyalty, poverty... Whatever you choose to do can lead to unforeseen consequences years later.


Managing your tasks and citizens in a timely and efficient manner allows you to prepare and adapt to external variables like harsh weather or different seasons.


The world is changing and you must make sure you're advancing at the proper pace. Only by constant advancing and research will your society be able to stand the test of time.


No matter what you do, unexpected tragedies can always strike your people. They will look to you for protection and help.


People also need external signs of their success. Build and arrange numerous beautification elements of your city, and make sure everyone is rewarded for their hard work.


  • A survival city builder with a unique social dynamics system
  • Gather and produce resources
  • Establish sustainable production chains
  • Build your fledgling village into a prosperous city as you construct and upgrade buildings
  • Manage your people and steer your citizens towards needed professions
  • Balance social issues: Class strife, Immigration, Religion, Health, Safety, Loyalty...
  • Plan growth through an extensive Research Tree and unlock technology, policies and upgrades
  • Plan production and overseas trade to support your economy through difficult times

{STEAM_CLAN_IMAGE}/40305257/024db2031a33137a457d002e411acc65484b619d.jpg Greetings everyone! It’s a perfect time to push Update 1.010. The strategy for this one is similar to the previous updates, with a little more emphasis on specific modifications that you’ve requested, meaning we’re introducing further balancing tweaks, several AI updates, further optimization and we’ve also cleared a few technical glitches. There are additional two things of interest we’d like to announce today. First: the ...


Well, less a fix, more an improvement. The performance boost coming with this update will be most visible on larger cities (1000+ citizens). Our tests show in some cases up to 35% better performance. That's about it. We'll have a "proper" update next week, but we didn't want you to wait for this optimization longer than necessary. Keep calm and govern on! Overseer Games


Hi everyone, Just a snap quick fix Fixed a problem with luxuries where in some cases having even more than enough and a good diversity didn't mean your citizens were happy. Fixed a potential crash-to-desktop when having a bunch of citizens. (multi-threading issue) Fixed a problem that manifested as a single house sucking in a whole lotta stuff for no apparent reason We hope this will make playing Patron more enjoyable! Until next time! Overseer


{STEAM_CLAN_IMAGE}/40305257/af6dd7cf96d533a8fe93c79e48ffea9135892edc.jpg Hello everyone, Time for a new update: 1.009 . You'll notice we dropped the simple version numbering. Nothing special going on here. The intent is to make everything perfectly clear. Today's highlights include the frequently requested camera tilt, a solution for the problematically missing ranch animal switch and improvements in the creation of new maps workflow. The latter is further explained in a wiki article CHANGES Til...


{STEAM_CLAN_IMAGE}/40305257/861a85daa457ad4ede60c91c69cb71a04bd8be5a.png Hello everyone. Update 9 is here. We're pacing along as noted before: some fixes, some additions, some modding stuff. Exposed some Social issues parameters into the Data\DefaultConfig\Gameplay.cfg, specifically regarding Education, Religion, Immigration Tweaked handling of some social issues, especially in the later stages of the game. A single luxury is no longer enough to satisfy your citizens' needs. They want more diver...






  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel® Core™ i5-3470 or AMD Ryzen™ 3 1200
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1050 3 GB or AMD Radeon™ RX 560 4 GB
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX compatible sound card





  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel™ Core i7-3770 or AMD Ryzen™ 5 1600
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1060 6 GB or AMD Radeon™ RX 590 6 GB
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: DirectX compatible sound card


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