Pillars of Eternity II: Deadfire sends you on a wild adventure as you chase a rogue god over both the land and the sea. Pillars of Eternity II is a brilliant fantasy isometric RPG, and it is the sequel to Pillars of Eternity. The game was released for PlayStation 4, Nintendo Switch, Xbox One, Microsoft Windows, Macintosh operating systems, and Linux.
In this title, players will take on all kinds of difficult tasks and try to make the world submit to your will. The game has complex character customization, total freedom to explore the entire game world any way you want to, and choices that will further impact the development of the story.
The sequel brings an even deeper single-player fantasy RPG experience, with everything that made the first game great turned up to eleven. Advanced features, cutting-edge technology, and greatly improved graphics all expand the foundation of the classical D&D gameplay and bring it to another level with profound game mechanics.
The exotic new region of the Deadfire is yours to explore, study, and conquer. Sail on your ship and your crew as you visit all the different and exotic islands of this archipelago region. There are all kinds of dangerous and rewarding places that are waiting to be discovered, and they house many inhabitants that you can interact with.
You get to build your own party and then customize your companions (there are seven different ones you can pick) by picking what class they're going to be and what abilities they are going to use. The new companion system that has been integrated into the game gives you many new ways to interact with your party.
The captain of your ship is none other than you, but your ship isn't just a means of transportation. No, there are options for the players to upgrade their ships and its crew, as there are many encounters out there on the vast blue sea which are dangerous if you aren't prepared for them.
I visited Obsidian Entertainment a couple of weeks ago for the reveal of the studio's first game for new owner Microsoft. If you remember, The Outer Worlds was published by Private Division, Take-Two's label for partnering with independent studios (Obsidian was independent when the deal was made). T...
Sales of Pillars Of Eternity 2: Deadfire were disappointing enough that Obsidian Entertainment would need to “re-examine the entire format of the game” before making a hypothetical third, game director Josh Sawyer has suggested. Writing in response to a fan asking after a third game, S...
Will there be a Pillars of Eternity 3? It sounds like the series' design chief wants to work out what went wrong with the last game before taking on another sequel. Old-school role-playing game Pillars of Eternity 2: Deadfire was critically acclaimed but sold poorly compared to its predecessor and o...
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