Stars in Shadow

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  • Stars in Shadow

Stars in Shadow is a turn-based 4X sci-fi strategy game in which you explore the distant stars, settle new worlds, and create your very own interstellar empire that will stretch through the known cosmos. The game was developed by Ashdar Games and published by Iceberg Interactive on January 19th, 2017.

A streamlined and simple empire management system, gripping turn-based tactical combat, and elaborate and immersive world building. Stars in Shadow has it all, and the game starts at an age where interstellar travel just became a reality, so you can look forward to 4 eras of technological advancement  that help you uncover the secrets of planetary terraforming, transforming your ordinary infantry into battle mechs, and leaving behind puny armadas in order to get Dread Stars, powerful units that can raze entire planets!

The game features 7 playable factions that are comprised of 6 alien races, and each faction has their own technological options and research strengths, so that players can pick the faction that suits their playstyle the most. Form alliance with other factions if you need help, conquer any neighboring factions if they present a threat, and search for powerful artifacts that can uncover new avenues of research. A unique comic-book art style gives the game a pleasing and very special look. There's a quirky cast of alien characters that you can befriend or anger, love or hate.

Stars in Shadow offers intricate empire building in space, complex 2D turn-based battles which can be done by yourself or with the auto-resolve option, multiple factions, each with their own strengths and weaknesses, and much more!

I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only the bug fixes will remain. Patch Notes for 16 November 2019 (ver. r38646) Gameplay Additions and Changes It is now possible to pan the map during AI turns. If you find that this negatively impacts performance o...


Hudson: Is this going to be a stand-up fight, sir, or another bug hunt? Gorman: All we know is that there is still is no contact with the colony, and that a xenomorph may be involved. Frost: Excuse me sir, a what? Gorman: A xenomorph. Hicks: It's a bug hunt. Patch Notes for 16 October 2019 (ver. r38568) Fixes Fix for a rare bug that could cause multiple splinter colonies to spawn on the same planet. Fix for a bug that could occur when colonizing a planet with an existing outpost. Fix for a bug t...


{STEAM_CLAN_IMAGE}/25142110/50f545e216c6dd51dac2207ba20ebfb6bb3a127a.png That transmission... Mother's deciphered part of it. It doesn't look like an S.O.S. It... it looks like a warning. Today's update contains some significant changes to economic balance and AI behavior, as well as a number of UI and gameplay improvements. As always, your feedback and suggestions are important to us, so keep them coming! Economic and Difficulty Balance Changes We've felt for some time that it was a little bit ...


Come with me if you want to live. Last month's patch was a big one, and so predictably there were bugs to hunt. Today's patch contains mostly bug fixes, and we also made some balance adjustments to the AI on "Easy" difficulty. As always, your feedback and suggestions are important to us, so keep them coming! Patch Notes for 14 February 2019 (ver. 37980) Gameplay Changes and Additions AI-controlled factions now have an additional handicap when playing on the "Easy" difficulty level (ships cost ad...


Greetings, interstellar tyrants! Today's patch has been a long time in the making: it includes extensive changes to the AI and diplomacy system, difficulty level balance, and adds an oft-requested Victory screen, complete with a stat graphs display. As always, your feedback and suggestions are important to us, so keep them coming! Victory Screen and Graphs Upon achieving one o...






  • OS: Windows XP, Vista, 7, 8, 10
  • Processor: Intel Core 2.6 GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 4000 Series or better
  • Storage: 3 GB available space
  • Additional Notes: Stars in Shadow requires the OpenGL framebuffer extension. This extension is present on almost all graphics drivers released after 2010, but laptops made before 2010 with vendor-locked graphics drivers may not be able to run the game.





  • OS: Windows 7,8,10
  • Processor: Intel Core Duo 3.0 GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA Geforce 400 Series or better, 1 GB RAM
  • Storage: 3 GB available space


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