Warning! This product is region locked and it CAN be activated ONLY in Europe!
Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.
In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
Hey again everybody, it’s been a minute! I don’t intend for there to be a 2-month-plus gap in updates in the near future, things just kinda worked out that way this time around. Anyways, without further ado, here’s what’s new: Level Editor and Steam Workshop Beta The long-awaited level editor and wo...
This update includes a number of small-ish features and changes that had been on my todo list for a long time, but I didn’t have the time to cram them into the game before it launched. Rejoice, you can finally split your stack of items in multiplayer mode! There’s still a bunch more items on this pa...
Can t Stop Playing is our monthly celebration of a game we’re loving. August was dedicated to manic pixel roguelite Streets Of Rogue. Now, a final verdict, just in case you weren t convinced. Four weeks ago, in the disgusting heat of old August, we told you we can t stop playing the chaos-fu...
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