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  • Taur

Taur is an action-strategy sci-fi game. Inspired by a multitude of games in classic genres such as tower defense, shooter, real-time strategy and more, creating a unique type of gameplay. Created by one-person indie studio Echo Entertainment.


  • Prime Cannon: Control the powerful Prime Cannon, equipped with a primary and a secondary weapon that can be fired simultaneously.
  • Weapons: Unlock and upgrade different weapons, and bring them to bear at any time on the battlefield.
  • Abilities: Unlock multiple, powerful abilities and use them to turn the tide of battle.
  • Build: Use the resources gained from secured war zones to expand your Taur defenses by building a variety of auto-turrets, droids, aircraft and more.
  • Destruction: Every unit, structure, tree and plant is fully destructible, leading to tactical advantages or disadvantages over the course of a battle as the environment is destroyed.
  • Attacks: Plan your defenses for different types of attacks such as full-scale invasions, air raids, tank sieges and infantry skyfall attacks.
  • Imperion: Defeat the increasingly massive armies of the warmongering galactic droid empire known as the Imperion.


  • Control: Prevent the planet of Taurea, home of the Tauron droids, from falling into Imperion hands. Control of the planet will either be gained or lost over time, depending on your success on the battlefield. Should the Imperion gain full control of Taurea, the campaign will be lost.
  • War Zones: The Taur can only be deployed to one war zone per day, forcing you to abandon the remaining ones. Abandoned war zones may incur loss of control, and their resources are lost, so choose carefully.
  • Resources: Obtain resources by successfully securing war zones. Use them to build new structures, reforge weapons and research new tech.
  • Forge: Use the Forge to reshape the quality and damage of your Prime Cannon weapons.
  • Research: Unlock new tech to be used in battle.
  • Overlord: In order to win the war and end the campaign, you must find a way to defeat the extremely powerful Imperion Overlord in battle.

Version 1.31 Added in-game handling of save file corruption. The game now saves an additional savedatabackup.dat file in the savedata.dat file location. If the save data file fails to load on game startup, the game will attempt to load the backup file instead. An in-game message screen will appear to inform the player if save corruption has occurred and whether the backup file was successfully loaded or not. {STEAM_CLAN_IMAGE}/36616689/7c49e6195aaeb11ca229a9595e0315c691750c44.png Added new Palad...


Hello everyone! Update 1.3 has just been released, a large but fun update that adds a few new things to the game, including 3 new game mechanics: Rebels {STEAM_CLAN_IMAGE}/36616689/61203629a7ac01efffc25bd1bd0cd621ef460cb4.gif The Rebels consist of a variety of infantry units that can be recruited into one of three platoons for free, one of which can then be deployed to battle. While initially weak and unskilled, this ragtag Rebel rabble may be turned into a formidable fighting force by properly ...


Hello commanders! The second content update for Taur is now live. This update introduces 7 new enemy units: A large dropship unit, a gunship unit and 5 different types of heavy infantry units, each with their own unique specialization and equipment. Also added are 10 new maps in 2 new biomes: Lunar and Space. These maps have low to no gravity, making infantry knock-down effects especially deadly. Feedback and/or ideas for coming updates are as always appreciated, please use the pinned forum post...


Version 1.11 - Changelog: Added difficulty setting for new campaigns: Easy: Reduces overall size of enemy armies by 25% Reduces size cap of enemy armies by 10% Normal (default setting used for existing campaigns): Leaves overall size of enemy armies unchanged Leaves size cap of enemy armies unchanged Hard: Increases overall size of enemy armies by 25% Increases size cap of enemy armies by 10% Brutal: Increases overall size of enemy armies by 50% Increases size cap of enemy armies by 20% Level ou...


Hello commanders! The first content update for Taur is now live. A short overview of what's new and what's changed can be found below, with the full changelist further down. If you have any feedback or ideas for future updates please let me know in the pinned post over in the forum! Overview: 4 new maps added 33 new techs added to the Research tree War Zone resources are now gained piecemeal during battles in a total of 3 stages, instead of during the post-battle screen Reworked Air Raid, Siege ...






  • OS: Microsoft Windows 7.1/8/8.1/10
  • Processor: Dual Core CPU
  • Memory: 4 GB RAM
  • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
  • DirectX: Version 10
  • Storage: 3 GB available space





  • OS: Microsoft Windows 7.1/8/8.1/10
  • Processor: Quad Core CPU
  • Memory: 8 GB RAM
  • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
  • DirectX: Version 11
  • Storage: 3 GB available space


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