Hidden in the shadows, an evil has waited patiently. Until now. Who will face the darkness if not you? A heroic adventure featuring 50+ hours of gameplay, 350 speaking parts, a Legacy Mode for returning fans, and over 100 pieces of incredible music!
The Director’s Cut brings more character customization options, new items, new enemies, revised UI, and a free expansion dungeon.
Define the way you play, using sliders on numerous options such as saving (including “save anywhere”), the mini-map, waypoint markers and many more. Whether you seek a hardcore challenge, a lighter experience, or something in-between, the choice is yours.
Play as Bard, Fighter, Practitioner, and Rogue, each featuring 60-70 skills and collectively unlocking 21 unique classes. Build an array of characters to make every playthrough a unique experience.
Start your party with a single character, recruiting or creating new heroes to bolster your ranks. Build a party that suits your play style!
Explore towns full of quest givers, fight your way through dark and deadly dungeons, and navigate beautiful rolling hills, dense forests, and icy wastes.
Battle your enemies in dynamic, intuitive turn-based tactical combat,that rewards clever thinking. Use superior strategies, thoughtful positioning, and deadly combos to bring down your foes!
Unravel challenging mysteries. If your enemies don’t get you, the devious riddles and dangerous traps just might.
The sense of discovery and mystery doesn’t stop with the environment. Gain ancient Elven weapons containing secrets which you’ll need to uncover by carefully examining them.
Whether you just want to explore and fight or if you get stuck, simply play this song to skip mandatory puzzles.
The Bard’s Tale IV: Director’s Cut – February 20 Update Fixed solved trap puzzles becoming unsolved after loading a save game in Kylearan's Tower Adjusted some collision to prevent players getting stuck Fixed bug when entering combat while some Songs of Exploration were active Fixed crash related to navigating the UI Fixed some tooltips having incorrect text in Chinese Fixed crash/hang when exiting game Fixed crash related to inventory filter Fixed crash related to selecting abilities with gamep...
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We've just released a new update which addresses a number of reported issues, including performance improvements, and bug and balance fixes. Check it out and let us know what you think! The Bard’s Tale IV: Director’s Cut – November 20 Update Art Dual wielding enemies should now have their second weapon When Illusory Dalgliesh transforms, he should now have his appropriate weapon Fixed some texture issues that display on models at a particular distance Revealing multiple suspicious citizens with ...
{STEAM_CLAN_IMAGE}/35410351/fe3df6334647ce4117dd672984151769e13aa9b7.png This update is live now! Please follow the inXile forums for known issues and updates on patch releases. Art Fixed an issue where Priestess Clementia's model would occasionally fail to load. Fixed a graphical issue where the fog on Sinister street would behave inconsistently Fixed an issue where the animals in Baedish Lowlands sometimes appeared to float when standing on ledges Gameplay Fixed an issue where the user is not ...
This update is live now! Please follow the inXile forums for known issues and updates on patch releases. Quest & Progression Fixed an issue where the user is not given the Wildland Whistle at the Adventurers’ Guild after disabling Party Chatter Fixed collision around certain puzzles and ledges that were allowing the player to fall out of bounds in certain circumstances Fixed messaging for when the player does not have a lockpick in their inventory they will not be informed about it being require...
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