The Red Solstice

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  • The Red Solstice

Spiritual successor of NOTD games!

If you think you have what it takes to survive the onslaught, go forth, Space Marine!

The Red Solstice is a tactical, squad-based survival game set in the distant future on Mars, playable in single-player or with up to 8 players in cooperative online multiplayer.

Roam freely over huge maps, complete randomized objectives and deal with surprise events that keep you on the edge of your seat.

Survive and conquer by any means necessary. Get stronger every time. Level up to unlock new weapons and abilities. Try to survive the storm.

Key features

  • Take the Lead: Issue commands and set waypoints and objectives for your friends as you outsmart and outgun your way through the derelict domiciles of Tharsis.
  • Play Your Way, Together: With support for 8-player co-op, play as one of 8 distinct, customizable classes, each with unique abilities and traits.
  • Odd Jobs: Tackle an onslaught of randomly generated events with just one hour to make your mark. From zone defense to supply retrieval, you’re never short of enemies to kill and objectives to complete.
  • Earn and Learn: Kill to earn experience points and unlock new abilities and classes. Heal allies, deploy turrets, launch grenades, set traps and much, much more.
  • Tactical Single-Player: Play on your own and lead a squad through a satisfying single-player campaign, and lead your squad through a wide variety of levels using The Red Solstice's Tactical Mode, which lets you issue commands while slowing down the action.
  • Game NOT Over, Man: Killing ain’t easy. Drive back untold Martian horrors in multiple modes, maps and difficulties and get stronger every time. Even if you perish.

Hello everyone, let's talk about patch! Idea for all of those changes was to shake things up a bit and try to bring older classes and their roles back into action so people have to think proactively about ammunition and tactics TRS 1- Patch Notes: Doubled maximum limit on all classes! 2 Terminators / 2 Hellfires etc. are now a thing! You can swap marines with TAB without being in tactical mode now for singleplayer and survival games Savage burners will do fire damage now on any class if there is...


Hello everyone. First thing to say is that we will be at Gamescom in the business hall 3.2 A011, so if you know any journalists/streamers that would like to play and see the game exclusively, they can join us at our booth there and talk to us! We've been hard at work on The Red Solstice 2: Survivors and yes we know that you are all eagerly awaiting any news. One new thing is t...


Dear people of The Red Solstice, after months of hard work, shaping The Red Solstice 2 into a game we are all proud of, we are very excited to present you a little slice of what we have acomplished so far. Moments ago we have uploaded our first teaser trailer for the game. It should give you a bit of the feeling we are going for. We hope you like it. Here are also some screenshots of the systems that are being worked on:


Hi everyone! For the last year or so, we have been (among other nice things) preparing a Nintendo Switch release of our game Solstice Chronicles: MIA. As the game was made with PC gaming in mind, a lot of optimizations, engine tweaks and a complete UI rework had to be done, but finally our effort comes to fruition. As of today, the game is available from 15:00 CET (14:00 UTC) in the Nintendo eShop in Europe, and 9:00AM PST (5:00 UTC) in North America You can buy the game at the following link . ...


Dear community, we have some bad news and some good news. Let's start with the bad. Solstice Chronicles: Survivors is no more. We killed it, cut it to pieces and fed it to a pit of angry zombies we keep just for such occasions. But there are good news also, bear with us for a bit longer. When we started working on the Solstice Chronicles: Survivors it was because the community ...






  • OS: Windows 7 or Later
  • Processor: Intel Core i5-2320 CPU @ 3.00 Ghz or Better
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 3800 / Nvidia GeForce 9600 GT or Better
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: A Fine High Definition Audio Device Never Hurt Anyone
  • Additional Notes: OpenGL / OpenAL


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