Tidalis

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Tidalis is a block-based puzzle game with casual appeal, hardcore depth, and an addictive new "streams" mechanic. The game is brimming over with riffs and variants on that core mechanic with 20 game modes, dozens of special blocks and items, and 115 levels in the adventure mode alone. The basic rules of the game are this: blocks fall down into the board and have a color and an arrow direction. If a stack of blocks exceeds the height of the board, you lose. In order to clear blocks, you must right-click and drag paths through the arrows to set up chain reactions of like-colored blocks.
If this sounds simple, that's because it is -- you'll be lining up lengthy chains within minutes. But you'll be surprised how much brainpower it takes to set up combos of multiple chains, and the many brainteaser-style puzzles include some real stumpers. Tidalis has co-op and competitive multiplayer modes (both online and offline); action-oriented modes and timer-less brainteasers; a lengthy, casual-friendly adventure mode; twenty unique game modes providing innumerable twists to the basic gameplay; dozens of special blocks and items; and over fifty minutes of beautiful music to go with the painterly art.
In short, several games' worth of content are built on top of this core mechanic, which you'll quickly find to be as iconic as it is novel.

Key Features:

  • Puzzle game with casual appeal, hardcore depth, and an addictive new mechanic.
  • Two-player co-op and competitive play (both local and networked).
  • A wide selection of both action-oriented or brainteaser-like levels.
  • Casual-friendly adventure mode, hardcore-focused custom games and vs modes.
  • 20+ game styles, and dozens of items and special blocks.
  • Rich, painterly art style and beautiful music.
  • Players can create and share whole new themes, levels, and adventures.
  • Options for colorblind players, players averse to lots of light and motion, and older computers.

Chris here! By any sane metric I can think of, AI War 2 shouldn't exist. And yet it's more than I ever imagined it could be. When we first set out to make this game three years ago, it was far less ambitious. Even that was going to be really hard. Somehow, in the process of falling down the stairs over and over again during this period, we wound up with a game that seems to be superior to the original. This game shouldn't exist, but it does, and I'm both proud and stunned.

2019-10-22

It's been quite a saga, if you've followed along all this time. All that extra time paid off! At this point we have what fans have nearly-universally hailed as a worthy successor to the original classic. We still have plenty more to do prior to 1.0 in Q2 of 2019, but the game is ready to play now and we hope you'll come enjoy it and give us further feedback. Pick up the game n...

2018-10-18

Recently I said that we weren't going to port Tidalis to linux, because it's just not a profitable enough game for us, and it's on a super old version of our engine. Well... man if I didn't boot this game up and just fall in love with it all over again. I get to say this, because I wasn't the lead designer on this one -- Lars Bull really did a stellar job with the design of this game (the only Arcen title I wasn't lead designer on). Anyhow, as you can no doubt guess by the title of this post, th...

2014-07-17

Recently I said that we weren't going to port Tidalis to linux, because it's just not a profitable enough game for us, and it's on a super old version of our engine. Well... man if I didn't boot this game up and just fall in love with it all over again. I get to say this, because I wasn't the lead designer on this one -- Lars Bull really did a stellar job with the design of this game (the only Arcen title I wasn't lead designer on). Anyhow, as you can no doubt guess by the title of this post, th...

2014-07-17

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2014-03-03

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

  • OS: Windows XP SP2 or later
  • Processor: 1.4Ghz CPU minimum, 1.8 Ghz recommended for background animation or multiplayer
  • Memory: 1 GB RAM (2 GB recommended)
  • Graphics: 800x600 or greater screen resolution (32 bit color, 1280x720 recommended)
  • Hard Drive: 600 MB
  • Other Requirements: Internet Connection or LAN required for networked multiplayer. Single-computer multiplayer is also available.

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

  • OS: Mac OSX Intel CPU and "Snow Leopard" 10.6 or later
  • Processor: 1.4Ghz CPU minimum, 1.8 Ghz recommended for background animation or multiplayer
  • Memory: 1 GB RAM (2 GB recommended)
  • Graphics: 800x600 or greater screen resolution (32 bit color, 1280x720 recommended)
  • Hard Drive: 600 MB
  • Other Requirements: Internet Connection or LAN required for networked multiplayer. Single-computer multiplayer is also available.

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

  • OS: Ubuntu 10.10 or later, although other unsupported distros may very well work
  • Processor: 1.4Ghz CPU minimum, 1.8 Ghz recommended for background animation or multiplayer
  • Memory: 1 GB RAM (2 GB recommended)
  • Graphics: 800x600 or greater screen resolution (32 bit color, 1280x720 recommended)
  • Hard Drive: 600 MB
  • Other Requirements: Internet Connection or LAN required for networked multiplayer. Single-computer multiplayer is also available.
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