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  • Tinkertown

                                                                                             Come to Tinkertown - A refreshing new Multiplayer Sandbox Experience! Grab your shovel, your pickaxe, and your sword and enter the realms of Tinkertown. A magical place awaits filled with loot, danger, and creativity. Build your own village - from small shacks to impressive castles and townships.

Gather resources as you explore this procedurally generated world either by yourself or with friends! Need some extra challenge? While the surface world is mostly peaceful, only the most courageous explorers will enter the sinister dungeons scattered around the world, and defeat the horrors that live within. Epic loot awaits those who dare to face the underworld.

  • Explore beautiful landscapes such as mystical forests, great deserts, steaming lava mountains, and more.
  • Craft new equipment and become a rogue, a warrior, or wizard - or create a new loadout and invent your own play-style.
  • Gather resources and discover new things to build.
  • Build your own habitat - by yourself, or online with up to three friends.
  • Descend into combat driven dungeons and battle large underworld bosses.

{STEAM_CLAN_IMAGE}/37573477/8c9b431ee0d0cf6243dc5a9f0dfc9952a7a27caa.jpg Heya friends! Quick question: are you living in lovely London? Or are you there on autumn vacation at the moment? If so: what a coincidence! Because we are there at the moment as well. Nah, not on holiday - for work. Because it's once again time for fabulous EGX LONDON! ːsteamhappyː Grab a ticket and meet us at the Thunderful Publishing booth in the Exhibition Centre London on September 22-25! You can get your hands on Tink...


Added stat icons to stat display No knockback when hit while mounted Fixed an issue where quest giver name for "Return to ..." instruction wasn't shown correctly Fixed an issue where sometimes players would be left behind when teleporting to the desert dungeon boss fight Fixed a bug where one-hit kills would not count for quests Fixed issues with Kill quests and Kill Achievements not updating for all players involved in the fight Fixed an issue where the Quest HUD localization was off Added a po...


Fixed issues that made acquiring certain achievements difficult or impossible Added new NPCs to Teamwork achievement Improved visuals in achievement progress list Fixed some issues with very long german words Added housing feedback for NPCs: they will now tell why they aren't happy in their home Improved the housing detection to work better with multi-room houses and each npcs nemesis, doors Fixed an issue that allowed an NPC to spawn multiple times Improved the housing detection to work better ...


Implemented a solution to corrupted worlds, that will discard and regenerate chunks containing unreadable data Added a quitting splash screen that notifies the server to end data operations to prevent corruptions (should also appear when quitting with alt+f4) Fixed an issue where Points of Interest like waypoints or mines would sometimes disappear from the globe Fixed an issue where dungeon icons would sometimes show at half opacity Fixed an issue with the staff of sprinkles


{STEAM_CLAN_IMAGE}/37573477/69eaad4f742ef38e909a38a0acd46ff53689c791.jpg こんにちは、みんなさん! Good news for all of you, that are located in (or close to) Kyoto: Since 2019 BitSummit - for 2022 titled as "BitSummit X-Roads" - is open to the public for the first time! On August 7th you can get your hands on a huge number of upcoming games at the Kyoto International Exhibition Hall. And even better news: Tinkertown is attending BitSummit X-Roads! Join us at the Thunderful booth and test-dive into the world...






  • OS: Windows 7, 8, 10
  • Processor: 1.6 GHz Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: GeForce GTS 450 or equivalent
  • DirectX: Version 11
  • Storage: 2 GB available space


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