Torment: Tides of Numenera

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  • Torment: Tides of Numenera
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You are born falling from orbit, a new mind in a body once occupied by the Changing God, a being who has cheated death for millennia. If you survive, your journey through the Ninth World will only get stranger… and deadlier.

With a host of strange companions – whose motives and goals may help or harm you – you must escape an ancient, unstoppable creature called the Sorrow and answer the question that defines your existence: What does one life matter?

Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed and beloved role-playing games of all time. Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook’s Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2.

Features:

  • A Deep, Thematically Satisfying Story. The philosophical underpinnings of Torment drive the game, both mechanically and narratively. Your words, choices, and actions are your primary weapons.
  • A World Unlike Any Other. Journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic. Powered by technology used in the award-winning Pillars of Eternity by Obsidian Entertainment, the Numenera setting by Monte Cook provides endless wonders and impossibly imaginative locations for you to explore.
  • A Rich, Personal Narrative. Thoughtful and character-driven, the story is epic in feel but deeply personal in substance, with nontraditional characters and companions whose motivations and desires shape their actions throughout the game.
  • Reactivity, Replayability, and the Tides. Your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. You will decide the fates of those around you, and characters will react to your decisions and reputation. The result is a deeply replayable experience that arises naturally from your actions throughout the game.
  • A New Take on Combat. With the Crisis system, combat is more than just bashing your enemies. Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.


This Steam Early Access game is currently not a finished game and may or may not change significantly over the course of development. To learn more about Steam Early Access, please visit http://store.steampowered.com/earlyaccessfaq/

Winter brings out a part of me that immediately seeks a mountain of blankets in which to burrow. Even in my seasonally confused state of Texas, the weather has tended towards the chilly and left me with little excuse not to have a kettle boiling interminably as I layer on socks and pull the biggest comforter from the top of the closet. But this presents a problem likely familiar to other cozy connoisseurs: how does one game while properly bundled? I will admit it does limit possibilities consi...

2019-12-01

Welcome to another week of Five of the Best, a series where we celebrate the overlooked parts of video games. They're the kind of things you don't pay much attention to at the time, but which spring readily to mind years later, proving just how memorable they were. So far we've had potions, hands, and dinosaurs - an eclectic bunch! - and we've enjoyed reading your suggestions as much as sharing ours. Today, then, another batch, another five. And the theme... Shops! Oh, how many virtual registers...

2019-08-30

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Torment: Tides Of Numenera is apparently a ‘thematic successor’ to Planescape: Torment, which, as descriptors go, is even more woolly than ‘spiritual successor’. Translated into jargon talk, this is a single-player RPG with an isometric perspective, set in a part-fantasy part-steampunk universe, and it’s so story driven that it’s basically like reading a...

2019-04-08

On Saturday 10th November, Microsoft announced buying Californian role-playing game developers inXile Entertainment and Obsidian Entertainment. Two studios independent which had fought for survival for a decade-and-a-half were now under the Xbox umbrella. The message from Microsoft was reassurance: don't worry, nothing will change, we won't kill them - they'll continue to make the games you love, only they'll have more resources and support available to "fully realise" their ambitions. Neverthel...

2018-11-19

The rumours were true: Microsoft Studios is buying Obsidian Entertainment. It's also, in an unexpected twist, buying inXile Entertainment. The acquisitions were announced during the X018 fan event in Mexico today. In a statement sent to Eurogamer, Microsoft said of Obsidian: "As one of the industry's premiere RPG developers, we couldn't be more excited about the opportunity to add their expertise to Microsoft Studios, while enabling the studio to preserve its unique culture and build on its tale...

2018-11-10

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows 7/8/8.1/10 (64 bit)
  • Processor: Intel Core i3 or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 460 or equivalent
  • DirectX: Version 9.0c
  • Storage: 20 GB available space
  • Sound Card: DirectX compatible sound card

 

RECOMMENDED SPECS:

Recommended:

 

  • OS: Windows 7/8/8.1/10 (64 bit)
  • Processor: Intel i5 series or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 or equivalent
  • DirectX: Version 10
  • Storage: 20 GB available space
  • Sound Card: DirectX compatible sound card

 

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