The Godfall system requirements for the PC are now publicly available and they seem to be a bit too demanding for most people.
A Radeon RX 580 or a GTX 1060 is the minimum needed to run this game. The Godfall system requirements seem a bit too demanding, wouldn’t you agree? The upcoming looter-slasher with fantasy and sci-fi elements does look quite exquisite, but the tech needed to bring out the crispest visuals is more than even Cyberpunk 2077 requires, and that game looks a lot nicer than Godfall. So, should we expect a poorly optimized PC port? Or is this a ploy to get people to buy Godfall for the PS5, as I doubt the majority of people have a GTX 1080 or an RX 5700 XT in their PCs? Maybe it’s just an exaggeration, which would be strange as it doesn’t do them any favors to lie about something like the system requirements.
Prepare to ascend on PC! The PC specs for #Godfall are available now.
⚔ Pre-purchase on PC today: https://t.co/Sa8GUzmXoK pic.twitter.com/0cOk1bjsoE
— Godfall (@PlayGodfall) November 2, 2020
I’m not sure, and people are speculating on Reddit. We’re not even sure if you get 30 or 60 fps, and is it running in 4K or what. Devs need to precisely say if you get 30fps with the minimum, 60 with the recommended. Otherwise the user ends up confused and annoyed. Which is not something you want before your game even launches.
What do you think? Will Godfall be poorly optimized? Will the PC port fail? Leave your opinions in the comments section down below!
If the core mechanics of constantly killing things and getting new gear excites you, I suggest checking out Borderlands 3 on HRK Game. It follows the same formula as Godfall but instead of slashing and hacking enemies apart you tear through them with all kinds of crazy guns!