BioWare confirmed that they are working on redesigning Anthem and its core gameplay loop to make it more enjoyable and meaningful.
Anthem was a failure. Nothing short of that. A disappointment that no one really liked. A hollow shooter with no end game, painfully mediocre shooting gameplay, and some fun flying mechanics. Not something we expected to see from BioWare. The guys that made Dragon Age: Origins and the first three Mass Effect games amongst many other terrific titles. How did the people that made some of the most humane characters in video games, some of the most compelling stories, and the most immersive worlds in video games create such an empty shell of a game? Probably a lot of corporate meddling, but BioWare wants to make things right with Anthem.
That’s right, Anthem is going to be reborn. This is what they said in their official post:
Over the coming months we will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges and progression with meaningful rewards – while preserving the fun of flying and fighting in a vast science-fantasy setting.
Anthem will stay as it is for the time being. No full seasons are on the way though. The team has their hands with this gigantic task, so it makes sense that they don’t have the time for regular content. Events, store refreshes, and old sessional and cataclysm content will still appear.