Devil May Cry 5 To Have Microtransactions To Power Up Characters

The controversy around Microtransactions is about to get a lot more intense, for Capcom has revealed at the Tokyo Game Show that their upcoming game Devil May Cry 5 will have Microtransactions. But not only will they have them, they are going to use them in order to give players the ability to power up their characters in the game even further. Now, given that this is a singleplayer title, this doesn’t make it “Pay-To-Win”, but it does augment the experience for sure.

So why do this at all? At the event, a dev team member said this:

“With giving people the ability to purchase Red Orbs, it’s something we want to give people as an option, said director Hideaki Itsuno. “If they want to save time and just want to get all the stuff at once, those people can do that. But on the other hand I don’t feel you have to get all the moves. You should be able to play it the way you want to play it.”

When asked about this again, Itsuno defended the Microtransactions, saying:

“It’s interesting because from a game design point of view there’s two different things we think about when we set the prices of the moves, skills, and abilities [which can be purchased with Red Orbs]. The first thing is the stuff that we feel people should want to get first is made cheaper. So people will think, ‘Oh this is cheap so I’m just going to buy this.’ But then for the stuff that’s going to be harder to use and master, we make that more expensive. Partly because of you save up for that you’re not going to be able to buy as many skills, so you’re going to have the time to learn it. So you have to make the decision between going for the cheaper stuff or saving up, getting the thing that has a lot of application but you’ll have to spend time learning and perfecting.”

Devil May Cry 5 will arrive on March 8th, 2019.

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