Ghostwire Tokyo PC Review – A Vibrant Neon Action-Adventure

Welcome to the Ghostwire: Tokyo PC review. This supernatural action-adventure amassed a lot of hype, but it’s not the game that most thought it was going to be. A lot of people expected an eerie horror title, but the game is something a bit different.

Before we get into the review, let’s answer some of the most common questions gamers have about the game!

What is Ghostwire: Tokyo about?

Ghostwire: Tokyo is a first-person action-adventure where players utilize multiple supernatural abilities to take down all kinds of specters and spirits that haunt neon Tokyo.

Who made Ghostwire: Tokyo?

Ghostwire: Tokyo was developed by Tango Gameworks and published by Bethesda Softworks.

When did Ghostwire: Tokyo come out?

Ghostwire: Tokyo was released on March 25, 2022.

How many chapters are in Ghostwire: Tokyo?

Ghostwire: Tokyo features six chapters. Each chapter varies in length. While some are rather short, others provide a lot more content for players to enjoy.

How long does it take to beat Ghostwire: Tokyo?

To fully complete Ghostwire: Tokyo and all of its quests and side objectives, you’re going to need 32-37 hours. The main game can be completed in 12-15 hours if you’re only focusing on the main objectives.

What do I get with the Ghostwire: Tokyo – Deluxe Edition?

When you buy the Ghostwire: Tokyo Deluxe Edition you get the following:

  • The stylish Streetwear Outfit Pack
  • Unique Shinobi Outfit & Kunai Weapon
  • Ghostwire: Tokyo Game

How much does Ghostwire: Tokyo cost?

You can buy Ghostwire: Tokyo for €59.99.

Where can I find a cheap Ghostwire: Tokyo key?

You can find a cheap Ghostwire: Tokyo key on HRK Game.

Ghostwire: Tokyo has a lot of flashy combat and neon colors

Ghostwire: Tokyo gameplay features a lot of action-adventure elements, but many thought this would be an atmospheric horror game. Take a look at the reveal trailer and you tell me. I was under the same impression when I bought Ghostwire: Tokyo on Steam. But, this is anything but a horror game, and even though it’s pretty atmospheric, it’s not the kind that sends shivers down your spine, unfortunately.

However, Ghostwire: Tokyo and its gameplay feature a lot of flashy effects, vibrant spirit powers, and the ability to pet many dogs. All quite well executed and set in neon Tokyo where you’re constantly showered in blistering colors.

Ghostwire Tokyo PC review
Image credits: Tango Gameworks

Ghostwire: Tokyo’s main appeal is its gameplay, that is, its combat system. The game gives you access to spiritual hands that obliterate the enemies with blitzing light. There’s not much to think about when engaging in combat. Talismans act as grenades; there’s a spirit bow that can one-shot most enemies later on and the already mentioned spiritual hands that erase enemies with neon pulses.

Exciting skirmishes in a breathtaking world

In one instance, I draw my bow, crouched behind an abandoned car, hoping to take down some of the flying opponents above my next objective. I slip behind a ghost in a suit after running out of arrows, quickly executing a purging and ripping out its core, attracting the attention of three other wandering ghouls who attack. Then I switch to my wind powers and charge blasts at them, but they’re getting closer, and I’m ducking and diving to dodge their magic attacks. I switch to fire and charge a searing ball into the group. My explosion only slightly wounds them all, exposing their cores, and I utilize my ethereal weaving to grab onto their cores, robbing them of their lives. Quite an incredible little fight, isn’t it? And the game is full of situations like these.

A truly haunting world

The game’s entire city is a marvel. It’s a complex and sophisticated world that, with its inhabitants’ clothes, luggage, and phones scattered about, feels wholly abandoned. Tango Gameworks makes the city feel fresh and distinct across its various locations, even if the details can become foggy as you speed down the streets. Akito can squeeze through alleyways and leap over any fence. When the entire city is being monitored by ghosts, hiding in nooks and crevices makes the layout feel pretty genuine. Ghostwire: Tokyo is a marvel on the PC, quite dazzling and haunting in its isolated glory.

Ghostwire Tokyo PC review
Image credits: Tango Gameworks

Boring story, outstandingly sinister villain

While I had a lot of fun with this Ghostwire: Tokyo PC review while I messed around with enemies, the game’s story wasn’t nearly as fun to experience. We play as Akito, who needs to save his little sister no matter what. But, why is Akito unaffected by what happened to the rest of the city? Akito was in a car accident right before Tokyo turned to spirits. That’s when KK, a recently deceased spirit hunter, enters Akito’s body. These two form a symbiotic relationship, as KK needs a body, and Akito would die without KK’s powers. But these two are a horrible pair, constantly bickering and arguing. And that gets rather boring rather quickly.

A lot of unexplored relationships

Akito’s entire relationship with his sister is also relatively unexplored. Tiny information that we get is shown mainly through flashbacks. The only interesting characters in Ghostwire: Tokyo is Hannya, the bad guy, and Ed and Rinko, who are our protagonist’s allies. While the rest of the game doesn’t deliver on that creepy and unnerving vibe we all expected, we get that from Hannya. He’s an absolutely unhinged and sinister figure that makes your skin crawl. Hannya gives off a different vibe than the rest of the game.

I am very surprised that most Ghostwire: Tokyo Steam User Reviews never mentioned Hannya. His whole ideology is absurdly nihilistic. I can only imagine this sort of villain in an actual horror game, but that’s something that we won’t ever see. Quite unfortunate, but it is what it is.

Ghostwire Tokyo PC review
Image credits: Tango Gameworks

Not the horror game about ghosts we expected to see

Ghostwire: Tokyo is creepy, but that’s about it. Even though Tango Gameworks is best known for The Evil Within, there isn’t much to dread in Ghostwire: Tokyo, even though it’s full of ghosts. I’m a sucker for a good horror game. I don’t do well with horror, which is why I love situations that make my gut turn with fear. That’s exactly what I expected to happen at least a few times. And I jumped maybe twice during Ghostwire, once unknowingly scaring myself. Quite underwhelming in that department, but that’s because I expected a much more terrifying experience than the one I got.

Strange things happen, and entering the home of a nasty ghost may make you feel uneasy. But if you’re hoping for a good scare, you won’t get it here—even if I did say “what the hell is that thing” three or four times upon encountering a new enemy or one of the game’s few bosses.

Hints of true misery and despair quickly disappear

However, there was the possibility of being frightening. And this Ghostwire: Tokyo PC review was supposed to have a whole section about me being scared. I was terrified for Akito when he was unexpectedly abandoned at the bottom of an underground mine without his spiritual powers. This is when Ghostwire: Tokyo takes a turn with its gameplay. As you look behind you, you notice that the path you took is now filled with monsters, and you hold your breath for a second as you feel suddenly alone and scared by the task at hand. This is the end, you think.

Unfortunately, you get your powers back in minutes. Outrun the spirits or sneak past them; your abilities are back in your hands. The game takes them away in some fights, but you quickly get used to that. The fear is no longer there, which makes me start to wonder. What kind of game would this be if it went down the horror route? This Ghostwire: Tokyo PC review would look a lot different if these sections stuck to their feeling of despair and misery.

Ghostwire Tokyo PC review
Image credits: Tango Gameworks

Ghostwire: Tokyo has compelling and colorful gameplay, but it’s not anything complex that will keep you occupied for 7 hours straight. It’s because the game itself can entertain you for about 10 hours. With all the side missions completed, the number doubles, but is the side-content worth your time? Well, I guess that depends on how much you like collectibles and side objectives.

I missed a bunch of side quests, but they’re not noteworthy. These quests are handed to you by a celestial mass of blue essence in the shape of a human. You can’t tell if they’re sad, annoyed, or anything else. These experiences could yield some interesting stories, but they’re usually like “I died, and I regret it” or “this portion of the city has something wrong with it; go fight some opponents and purify it of negative energy.” Nothing compelling enough to make a player engaged for long periods of time.

Ghostwire Tokyo PC review
Image credits: Tango Gameworks

Conclusion

Ghostwire: Tokyo has some minor performance hiccups here and there. Heavy stuttering, for instance, would occur when a battle became highly heated. Furthermore, when I played the game on my new laptop, I noticed some unusual latency issues between the trackpad and the game, as well as greater stuttering and asset loading issues. However, Ghostwire: Tokyo’s performance was smooth on my PC, but there’s a big difference between my PC and my laptop.
Ghostwire: Tokyo seems like a supernatural action game straight out of the 2000s. It’s like a solid Japanese take on the Infamous games. The game won’t blow you away with its themes, visuals, or storyline, but it’s a lot of fun nevertheless.

I had a lot of fun with this Ghostwire: Tokyo PC review. I just expected a bit more horror in this game about ghosts, that’s all.

Those that are looking for a cheap Ghostwire: Tokyo PC game key can get one over at HRK Game!

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