PAX West was filled with wonder and excitement, and new games, such as Breach. It’s an action-RPG with city hubs and instanced randomized dungeons. It looks pretty interesting, and the developers behind it are experienced and well-known people.
The people over at mmorpg.com had a chance to play the game at PAX West, and they liked what they saw. They said the game was like a third-person Diablo boss run. That sounds pretty awesome, and since it will have instanced randomized dungeons, it won’t run out of content quickly. Even the challenges, events, loot, and monsters get randomized, but the final boss is always known.
Now, let’s talk about the thing we found most interesting about Breach. It isn’t primarily a PvE co-op RPG. No, it is also a 4v1 game, as one player can assume the role of a Veil Demon and then hinder the other players as they progress through the dungeon. Lay down traps, or even possess certain enemies in the level and control them directly. This sounds like an incredibly fun idea, but we’re pretty skeptic as to how it will work, and if it will be enjoyable to both parties.
As far as the combat goes, it combines both skill-shots and tab-targeting. From what we know, it’s fairly similar to Guild Wars 2. Breach also features quite an interesting class system where it has multiple schools of magic. You can then use the skills of other classes as long as they belong to the same school of magic. That’s a pretty nice way of letting players experiment with their builds.