Multiplatform games are an important part of the video gaming infrastructure. Mainly because it’s one of the few ways that gaming can be spread across multiple platforms without being an exclusive title. In fact, many big name franchises are solely multplatform. But, sometimes, that does cause problems, such as when one of the ports isn’t up to snuff compared to the others. Mortal Kombat XI is aiming to make sure this doesn’t happen.
Why do we say that? Well, Mortal Kombat X’s PC port was very much a disaster for much of the time until a certain update came through. And when creator Ed Boon asked what fans wanted from Mortal Kombat XI, they noted that the PC version needed to be good. In an interview with PC Gamer, NetherRealm Studios Lead Designer Pablo Garcia said:
“You can’t predict everything, like, there’s so many things up in the air, but the main goal is to make sure that [Mortal Kombat 11] is the exact same game on all platforms.”
As for how they’ll make sure this happens, it’s because of their new port studio. They were the ones behind the XL update for MKX, which drastically improved things. They were also the ones who did Injustice 2 for PC.
“The people that did the XL version of Mortal Kombat X, where it was dramatically improved, they’re doing this version also. And because they’ve been working with our code engine for the past three years, they’ve actually become a lot faster.”
While the intent is to make the PC version better, the statement by Garcia also seems to indicate that the Nintendo Switch version of the game will be on par with the others as well. NetherRealm brought their first Injustice game to the Wii U, which was an inferior console, and yet it played well, so Mortal Kombat XI on Switch could be very powerful indeed.
The game arrives April 23rd.