When Ubisoft released The Division, they had some bold goals in mind. They wanted an open-world game of sorts, they wanted players to be able to play alone or with friends, they wanted them to feel like everything was changing based on how they played, etc. The catch was that at times they didn’t live up to their own expectations. But, Ubisoft acknowledges that they did that, and so for The Division 2, they’re making sure everything is as they want it to be this go around. Including making sure every element can be played solo.
This came from an interview with Aus Gamers, where Ubisoft’s Mathias Karlson noted:
“It’s really a core principal for us that there is no right or wrong way to play The Division,” Mathias asserts when we ask if the game is more centred around having to play with friends. “You can play through the entire story campaign into end-game and [then the] end-game [content], alone. [But] you can also do the same content [in] two, three, or four player co-op. So it’s very important for us that you get to pick. So there’s no right or wrong.”
This will be comforting to players for sure, as they’ll be able to do what they want when they want and not feel held back. In fact, that’s part of Ubisoft’s game plan for The Division 2, they want to make sure everyone is free to do what they want, with who they want. And your impacts will be felt this go around:
“And now in Division 2 you’re going to see a lot of [the]impact of your actions on the civilian side of the world; the people and these communities. You’re going to see a very direct impact of your actions both out in the world, in the living world system and in these [how] communities [function]. Which in turn is going to benefit you.”
The game is set to release next year.