Deus Ex: Game of the Year Edition

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The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly - killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control.

Key Features:


  • Real role-playing from an immersive 3D, first-person perspective. The game includes action, character interaction and problem solving.
  • Realistic, recognizable locations. Many of the locations are built from actual blueprints of real places set in a near future scenario.
  • A game filled with people rather than monsters. This creates empathy with the game characters and enhances the realism of the game world.
  • Rich character development systems: Skills, augmentations, weapon and item selections and multiple solutions to problems ensure that no two players will end the game with similar characters.
  • Multiple solutions to problems and character development choices ensure a varied game experience. Talk, fight or use skills to get past obstacles as the game adapts itself to your style of play.
  • Strong storyline: Built on "real" conspiracy theories, current events and expected advancements in technology. If it's in the game, someone, somewhere believes

In light of the news that Embracer shut down Onoma (formerly known as Square Enix Montreal), Bloomberg’s Jason Schreier took to Twitter to let everyone know where things currently stand. Some Onoma staff will be moving to Eidos Montreal, and Eidos has since cancelled its upcoming Stranger Things title. This news wasn’t entirely doom and gloom, however, as Schreier then mentioned what Eidos Montreal is currently working on. Alongside a new IP and co-development partnerships with Xbox (including F...


Today's announcement of the closure of Studio Onoma came as a real surprise—the name was only given to the studio formerly known as Square Enix Montreal a few weeks ago. But amidst that unfortunate news was a very faint, distant spot of light for Deus Ex fans: According to Bloomberg's Jason Schreier, work on a new game in the Deus Ex series has begun... Read more.


Swedish media buyer-uppers Embracer Group have completed their $300 million (£253 million) acquisition of former Square Enix studios, begun in May this year. The deal sees Crystal Dynamics, Eidol Montréal and Square Enix Montréal become part of a 12th operating group within Embracer. Square Enix Montréal will now change their name. Read more


In its most recent quarterly earnings call, Square Enix explained its reasoning behind selling off its Western studios. Back in May, Square Enix announced it was selling off Crystal Dynamics and Eidos Montreal, the studios behind Tomb Raider and Deus Ex respectively. Now, as reported by Polygon, Square Enix has explained in its financial results that this is due to the fact that games from its Western studios might have been cannibalising the sales of its other games, according to analyst David ...


While writing a post about the Deus Ex randomiser mod last month, I tried to find a high-resolution clean version of the venerated immersive sim's box art to use as a header image. I trawled through archives of official sites hoping to discover that the marketing department had released it as a wallpaper or something, to no avail. But I did find a load of other official Deus Ex wallpapers which are so delightfully turn-of-the-millenium. Scanlines! Lensflare! Photoshop Difference Clouds filters! ...




Minimum: 300 MHz Pentium II or equlivalent, Windows 95/98, 64 MB RAM, DirectX 7.0a compliant 3D accelerated video card 16MB VRAM, Direct X 7.0a compliant sound card, Direct X 7.0a or higher (included), 150MB uncompressed hard drive space, Keyboard and Mouse

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