Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.
The King is dead, murdered by an unknown assailant. Now the once peaceful kingdom of Fahrul is in chaos.
With nowhere left to turn and stretched beyond her means, the queen has put out a desperate plea to the citizens of the land to rise up and help stem the tide of impending doom. Set off with your make-shift party, either single player, local, or online co-op. Choose to split your party up and cover more ground, or stick together for protection. A sound strategy can mean the difference between life and death.
For The King is a challenging blend of Strategy, JRPG Combat, and Roguelike elements. Each play through is made unique with procedural maps, quests, and events. Brave the relentless elements, fight the wicked creatures, sail the seas and delve into the dark underworld. None before you have returned from their journey. Will you be the one to put an end to the Chaos?
Fight and die as a party in fast paced and brutal turn-based combat using a unique slot system for attacks and special abilities. Find and gather herbs for your trusty pipe to heal your wounds and cure your maladies. Set up safe camps or brave the horrors that nightfall brings.
Just remember adventurer, you do this not for the riches or fame but for your village, for your realm, For The King!
Hi guys, We've got some hotfixes for today. Fixed an issue where purchasing a boat with a controller would result in lost control Fixed an issue where resuming a game from Dungeon Crawl could result in a black screen Fixed an issue where the item menu could remain open in combat permitting exploitat...
Hello Adventurers, We’ve got a small update that includes a fix for the Item Use Bug. We thank you so much for your patience with this one. I say a fix, but we instead decided to rebuild the whole interaction of items. We really like it, and we hope you do to! Now in both the stores, and player inve...
Ahoy, bucko’s! We have some juicy fixes for you. Sadly: we have not yet fixed the inventory item use bug because we just can’t seem to reproduce it. So we’re going ahead with some dramatic reconstruction of that whole system which should bypass that issue altogether. We expect that will be ready som...
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