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  • 20XX

If you like roguelikes or Mega Man, 20XX is for you!

20XX is a roguelike action platformer that you can play with a friend. Jump and shoot your way through ever-changing levels, collect awesome new powers, and battle mighty bosses in the name of saving the human race maybe!

20XX also features full co-op. Play with a friend on the couch or over the interwebs!

20XX supports 1-2 players locally or online via Steam.


  • Crisp, precise controls - do exactly what you want your character to!
  • Over 100 mighty powerups to collect!
  • Tons of different play modes and optional difficulty modifiers!
  • Seeded Daily and Weekly Challenges!
  • All gameplay features available in both single player and co-op! (online or local)

Roguelike Elements:


  • Random levels: each time you play 20XX, the stages you play through will be brand new!
  • Permanent death: each 20XX playthrough is a self-contained life! Death sends you back to HQ, where you can buy powerful upgrades for future runs. (There's also a Reverent Mode where you get three lives to make it through the game instead of one.)
  • Persistent Upgrades: as you play 20XX, you'll earn Soul Chips, which unlock powerful Permanent Upgrades and expand the pool of items that can you can find as you play!


Hello! Today's 20XX 1.42.0 patch fixes an ancient invisible enemy bug, adds Russian Datalore, and sets up crossplay with Epic build of the game! It also adds a new matchmaking feature aimed at public users on different platforms. At this time, 20XX supports crossplay only between Steam and Epic, via the reworked public matchmaking system. I know we've got some players concerned about the changes, so I thought I'd take a little time to explain what's changed, and why we did it. 20XX's friends-mat...


Hello! Today's 20XX 1.42.0 test patch paves the way for crossplay with the upcoming Epic build of the game. It's not super exciting - the exciting part is all the new players coming next week, but we thought we'd get this out a week in advance and see if there are any ancient bugs we ought to squash. It's live on the test branch now (public branch "20xxtest"). Thanks for playing! CHANGES: Public play now uses a "passphrase" system to find lobbies. When searching for a game, you'll only return ga...


Hey, folks! This post also appears in the 30XX feed. If you've seen it there, disregard! We're happy to get to announce that 30XX will have a playable demo during this year's Steam Summer Festival! You'll be able to get a taste of where the game's headed well before we get there. {STEAM_CLAN_IMAGE}/36819828/389191c4c00b4ffdb5c97849047c0190517ddcc3.png We intend to treat the festival week a bit like "Early Access Week Zero" for 30XX - we'll be listening to your feedback, chatting with you about t...


Hello! Today's 20XX patch... wait! No! Not that. Not today. Old habits die hard. Today, we're excited to reveal what the team at Batterystaple has been working hard on since we finished our full-time work on 20XX. A thousand years go by in an instant, and here we are: the year 30XX. 30XX is a full-fledged sequel to 20XX in with a brand new art style, courtesy of the masterful Glauber Kotaki (animator of Ro...


Hello! Today's 1.41.1 Test Patch (test branch only!) fixes an issue where enemies could suddenly appear out of nowhere. That's all it does! We're pushing it to test first since the fix could potentially break some other stuff, and we'd like to make sure that's not the case before the fix goes live. Thanks for reading! -- FIXES: Fixed an issue causing enemies to blip into existence in the middle of a level segment.






  • OS: Windows XP
  • Processor: Toaster processor or better (2009+)
  • Memory: 1024 MB RAM
  • Graphics: Any card made during or after 2009
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Additional Notes: Laptop users: Some laptops will default to running 20XX off of their integrated GPU (instead of your good GPU). We strongly recommend that you run 20XX on your dedicated GPU.





  • Processor: Two toaster processors or better (2011+)
  • Graphics: Something made in the last five years
  • DirectX: Version 9.0c


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