Chris here! By any sane metric I can think of, AI War 2 shouldn't exist. And yet it's more than I ever imagined it could be. When we first set out to make this game three years ago, it was far less ambitious. Even that was going to be really hard. Somehow, in the process of falling down the stairs over and over again during this period, we wound up with a game that seems to be superior to the original. This game shouldn't exist, but it does, and I'm both proud and stunned.
It's been quite a saga, if you've followed along all this time. All that extra time paid off! At this point we have what fans have nearly-universally hailed as a worthy successor to the original classic. We still have plenty more to do prior to 1.0 in Q2 of 2019, but the game is ready to play now and we hope you'll come enjoy it and give us further feedback. Pick up the game n...
This one brings official linux support to the game for the first time, as well as a 64bit build for OSX. There is also one minor bugfix in there, too. The game has always run well under WINE, but we're really glad to finally have proper native support for the game under linux! License Keys No More Another nice thing about this version is that the license key that was previously required is now optional instead. The game won't ask you for the CD key anymore, and Steam actually no longer even give...
This one brings official linux support to the game for the first time, as well as a 64bit build for OSX. There is also one minor bugfix in there, too. The game has always run well under WINE, but we're really glad to finally have proper native support for the game under linux! License Keys No More Another nice thing about this version is that the license key that was previously required is now optional instead. The game won't ask you for the CD key anymore, and Steam actually no longer even give...
Official 1.002 (Released February 19th, 2013) * Fixed a bug in the prior version where mouse aiming was on by default. * Thanks to Varone for reporting. * Updated the crates room to include text telling you that you can enable mouse aiming in the settings menu. Updated the controls display at the start of the game and the armory with the same. Official 1.001 Mouse Aiming For Those Who Stood And Fought (Released February 19th, 2013) * Fixed a bug that could occasionally cause exceptions to be thr...