The Adventurezator is an emergent adventure game about creating emergent adventure games!
Rock, Paper, Shotgun says:
"Madness! Brilliant madness."
You enter the room. Squinting your eyes under the dim light, you can make up the improbable form of a pig with wings. It is glorious. “We are Pigasus. Mighty game developers”, asserts the airborne swine, “And this here is Adventurezator”.
“Adventurezator is an adventure game. Well, sort of. You see, we all love adventure games (as all sentient beings in their right minds should) but you must admit that even the best of them lack something very special: good old YOU.”
“In Adventurezator, you not only play an ever-renewed pile of brilliantly designed point-and-click adventures: you actually get to design your own, and publish them too! The best part? You can do that without all that boring programming, or math. It’s all very technical, but (if we had to put it in layman’s terms) it works like a very fancy cable connected directly to your brilliance.”
You stare at the flying mammal for a while, barely containing your happiness. But still, you could use a little more detailed information. Something like a feature list. Maybe with bullet points. Pigasus opens its inventory and gladly gives it to you.
Features:
Bug fixing update: 1.0.3: --Fixed: Achievements unlocking --Fixed: UI sizing and placement on high resolution screens --Small changes and fixes to the main campaign --Other minor fixes and performance improvements
Bug fixing update: 1.0.1: --Fixed: Alternative level 3 objective now reads "Get Near Portal" instead of "Pass Through Door" --Fixed: You can no longer walk through locked gates --Fixed: Moonlight setting is now properly saved and loaded --Fixed: Quick load during death spinning animation no longer makes it stick --Fixed: Exceptions when saving levels should no longer lock the game up and lose the save
Bug fixing update: 1.0.1: --Fixed: Alternative level 3 objective now reads "Get Near Portal" instead of "Pass Through Door" --Fixed: You can no longer walk through locked gates --Fixed: Moonlight setting is now properly saved and loaded --Fixed: Quick load during death spinning animation no longer makes it stick --Fixed: Exceptions when saving levels should no longer lock the game up and lose the save
Tell your friends, tell your mom, post reviews, tweet the tweets, facebook the facebooks (?), watch the new trailer, and enjoy the game! We hope this is a beginning and not and end - we want to keep improving and adding new things to the game for a long time.
Tell your friends, tell your mom, post reviews, tweet the tweets, facebook the facebooks (?), watch the new trailer, and enjoy the game! We hope this is a beginning and not and end - we want to keep improving and adding new things to the game for a long time.
Minimum:
Recommended:
Minimum:
Recommended:
Minimum:
Recommended: