Aground

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  • Aground

Survival is only the beginning. The only way for humanity to have a future is to return to the stars and confront them. But, it will require a lot of ingenuity and help to recover everything that was lost, and even that might not be enough...

Aground is a Mining/Crafting RPG, where there is an overarching goal, story and reason to craft and build. As you progress, you will meet new NPCs, unlock new technology, and maybe magic too. Will you be able to raise dragons? Launch into space? The sky is literally not the limit. Beneath its simple exterior, Aground hides a lot of depth and surprises that will keep you wondering “what’s next?”
 

What can you do in Aground?


While it starts simple, Aground slowly evolves into a much larger game with tons of features and things to do. Here is an incomplete list:

 

  • Mine Ores, Gems, and other Resources
  • Build Structures
  • Complete Quests
  • Fight Enemies and Bosses
  • Craft Tools
  • Farm Crops
  • Cook Foods
  • Befriend NPCs (or not)
  • Advance your Technology
  • Discover Magic
  • Ride Vehicles and Mounts
  • Travel to other Islands and Planets
  • Raise Dragons
  • Capture Enemies
  • Level up your Skills
  • Go Fishing
  • Explore Secrets

Implemented the new ShowFloatingGamepadTextInput to pop up a floating text input field for use on the steam deck or big picture mode.

2022-05-13

After the launch and final post-launch updates of Aground, we floundered (hah) for a bit deciding what to do next. We made many prototypes - several of which were put on hold, before finally settling on two games. Yes, that’s right, we’re working on two big games right now, and if that wasn’t wild enough, we also just finished a third game in a month-long game jam that you can play right now for free! Stardander School for Witches {STEAM_CLAN_IMAGE}/32921029/1ee259f6a232b9dcca782110b291e2977c8e8...

2021-10-20

This is a minor update that only affects Steam Big Picture mode and the upcoming Steam Deck. The game now uses the on screen keyboard, and a few tweaks to the controls have been made (the largest being that keypresses now perform actions on release instead of held, with a few exceptions like placing nets/rails). The Linux build is also 64-bit now, the 32-bit build being retired (there are very few people still running a 32-bit linux OS, and it can be tough to get 32-bit builds running on 64-bit ...

2021-10-19

A modder found potential exploits that a malicious modder could use in Aground (if you installed their mod). This patch blocks those exploits. As far as we know, no mods took advantage of these exploits, and this version is immune to them.

2021-04-09

After some delays and challenges, we’re finally ready to announce exactly when Aground will be coming to consoles (PS4, Switch and XBox One)! I know many of you have been waiting for a while and keep asking when they are coming, and that date is now set: February 11th, 2021! Mark your calendars! {STEAM_CLAN_IMAGE}/32921029/42e788c51002e53a6c9f8e68db72d412b299e3cb.gif I hope you’re looking forward to the release! The console versions are being published by Whitethorn Digital and have all of the o...

2021-01-26

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows 7
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
  • Storage: 500 MB available space

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: OSX 10.9 Mavericks
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
  • Storage: 500 MB available space

 

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Ubuntu 12.04
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
  • Storage: 500 MB available space

 

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