Airships: Conquer the Skies

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  • Airships: Conquer the Skies

In Airships: Conquer the Skies you'll need to use all of your creativity and skill to design and build fearsome airships and land vehicles to give you the edge in massive aerial battles.



Construct your vehicles by piecing together a vast array of modules, choosing weapons, armour types, structures, equipment and resources in near endless configurations to allow you to prevail against even the toughest foes.

The vehicles are highly detailed, teeming with sailors moving around performing their individual tasks to stay in the fight. Your choices of vehicle layouts are crucial, exploring the design space of different crafts and their matching tactics to make sure your fleet emerges victorious.



Once your vehicles are ready for the fight, you’ll give high-level commands to your small fleet, swooping, soaring, ramming and boarding others to gain the upper hand in battle. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall, so you’ll need to choose your tactics wisely.



Face off against giant aerial kraken, fleshcracker mechs, huge venomous spiders, clockwork wasps, and more. Defeat them and reap the rewards.



Play across three distinctly different modes: taking on (or creating your own) bespoke Missions; building a mighty empire in Conquest, or destroying your friends in Multiplayer matches online or via LAN.

I'm now working on the AI for the upcoming diplomacy features. I've already implemented the diplomacy systems themselves: what war and peace mean, the ability to negotiate agreements and send ultimatums, and so on. But of course AI empires need to be able to interact with these systems: responding to players' diplomatic offers and making their own, and also conducting diplomacy between themselves. Aims The diplomacy system in Airships has a number of design goals mostly informed by my frustratio...

2021-09-23

This update improves the smoothness and performance of the game, especially in multiplayer. In other news, I am happy to report progress on the big diplomacy update. I have overcome a major coding hurdle and am currently in the process of testing that the game is able to properly resume/resync multiplayer games with the new features. {STEAM_CLAN_IMAGE}/7946146/e3b69f7c9de73b58d00e5c52bd1054c1d5d44fb6.png I hope to have an early beta available in the next few weeks. To be clear, the final release...

2021-08-30

Minor update adding new map sizes (including a smaller one for multiplayer matches) and an updated Russian translation.

2021-07-30

This is a heads-up that the price of the game will shortly increase to $24.99. Gives you time to get it at the old price. The game's price has risen over time, starting at just $5 for the very first release. As time goes on and I add more features, I think it's fair to adjust the price upwards too. And more features are yet to come. :D Something I probably should have explained, sorry: I'm also raising the price in advance of the diplomacy update. When the diplomacy update drops, I want to do a ...

2021-07-30

Added two new bonuses for coats of arms: The crossed swords are close combat specialists, increasing sawblade and flamethrower damage by 40%. The vol are aerial aces, increasing the fire rate of airplanes by 40%. Reduced marine fire rate by 25% for balancing purposes. Fixed a bug where ships with sails would constantly emit sail sounds. The AI again no longer builds ships it cannot afford to maintain. Added modding utilities for converting between the game's internal GUG format used for saves an...

2021-07-19

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • OS: Windows 7 or later
  • Processor: 1.8 Ghz+
  • Memory: 256 MB RAM
  • Graphics: 128 MB VRAM+
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers

RECOMMENDED SPECS:

Recommended:

  • OS: Windows 7 or later
  • Processor: 2.2 Ghz+ Dual-core
  • Memory: 2 GB RAM
  • Graphics: 1 GB VRAM+
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • OS: 10.7
  • Processor: 1.8 Ghz+
  • Memory: 256 MB RAM
  • Graphics: 1 GB VRAM+
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers

RECOMMENDED SPECS:

Recommended:

  • OS: 10.10
  • Processor: 2.2 Ghz+ Dual-core
  • Memory: 2 GB RAM
  • Graphics: 2 GB VRAM+
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

  • OS: Ubuntu/Debian/Mint
  • Processor: 1.8 Ghz+
  • Memory: 256 MB RAM
  • Graphics: 1 GB VRAM+
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros, but no guarantees.

RECOMMENDED SPECS:

Recommended:

  • OS: Ubuntu/Debian/Mint
  • Processor: 2.2Ghz+ Dual-core
  • Memory: 2 GB RAM
  • Graphics: 2 GB VRAM+
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Additional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros, but no guarantees.
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