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ANVIL is a multiplayer co-op top-down sci-fi roguelike action shooter where you control characters called Vault Breakers to explore various galaxies that are crawling with monsters. Find relics inside Vaults to increase Breaker's ability to survive and fight on this godforsaken galaxy.

Ancient Vault Investigation Lab

ANVIL is an agency that searches for "Vaults”, the remnants of alien civilizations scattered throughout the universe. Become a "Breaker" searching for “Vaults” and explore the unknown galaxy. Each galaxy consists of random planets and unique boss monsters. By defeating monsters and opening the Vaults, you will be able to utilize the stunning powers within.

# Breakers

The Breakers are the seekers of Vaults. They have maximized their combat capabilities to survive various threats that they may encounter on different planets.
Breakers with unique abilities and skills are waiting to be selected.

# Artifacts and Vault Weapons

Over 100 randomly generated artifacts and dozens of weapons will make every session unique and different from previous sessions. You will be able to explore a combination of different playstyles by testing synergy between various artifacts and obtain powerful weapons to get the “ultimate” Breaker!

# Death and Rebirth

The Breakers enter combat with their mechanical body. They are rebuilt in ANVIL if they are destroyed during an exploration. Your Breakers will gain EXP during battle that will enhance their strength and give them new powers. The Breakers are not afraid of death because death only makes them stronger when they are rebuilt.

Hello, this is Wonho Son, PD of ANVIL. Today, I want to talk about the coming May update. As I mentioned before, the dev team is keeping two things as our top priority. Stabilizing the game Fixing crash issues, disconnect issues and invalid URL among others. Organizing core gameplay Tuning and refining game content The May update will have lots of work done for game stability. The biggest one that we hope to solve is players being kicked from the game and returning to the lobby. This wasn’t just...


Hi, this is Jang, Project Manager for Anvil. We listed answers and added further explanations to the questions we got last week, both before and during the live stream. If you have further questions, ask on our Discord, and we’ll try to respond individually. Thank you. Live Q&A 1. Can you make the Season Challenge mode one difficulty and give three options? The Season Challenge mode is in its first stage. We will adjust in Season 2 where the difficulty selection and map selection will be separat...


ANVIL will be going on a 20% discount until May 9th while the Going Rogue Festival is live! We will be having a Q&A session today where we'll answer pre-collected questions and questions of those that tune in through our twitch and Steam. Any feedback or suggestions are also welcome! Also, we have a global coupon in celebration of the event that gives everyone 10 Breaker Points for players to unlock skills and starting weapons! Enter ROGUELIKE to earn 10BP :) T...


The April update had game stability as the number one priority. Moving forward, our top priority will be fixing issues that disrupt normal gameplay. The monthly update of Breakers also took place. Guillotine identity as an executioner has been reinforced, and the effects of Elsa’s summoned beast have been amplified. She can also synergize more with freeze effects. The max level of Season Challenge mode has increased. Challenge yourself to higher levels! (Keep in mind that the season challenge re...


Hello, this is Wonho Son. Today, I want to talk about the April update as well as the “Going Rogue: A Festival of Persistence” coming up in May on Steam. April update The goal of the April update is stability. We focused on solving major crash issues and bugs. Game stability will also be the top priority in development as we move forward. Guillotine and Elsa revamped Breaker revamp will occur with every update. It won’t be just increasing the numbers but in a way that strengthens the unique aspe...






  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 7, 64-bit Windows 8 (8.1) or 64-bit Windows 10
  • Processor: Intel® Core i3 or AMD Phenom™ II X3
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 660 or AMD Radeon™ HD 7850 with 2 GB RAM
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 10 GB available space





  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 10
  • Processor: Intel Core i7- 3770 @ 3.5 GHz or AMD FX-8350 @ 4 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970/1060 or ATI Radeon R9 series
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 10 GB available space


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