War covers the southern islands until it finally reaches the idyllic isle of Feshyr. You take on the role as the new nameless hero after your village has been pillaged and destroyed by paladins of the king. Seeking revenge, you soon realize that this cowardly attack did not just happen on a reckless mercenary`s whim. A mysterious evil power lies in waiting and fortunately you’re not alone to unravel the ancient secrets: your fate is linked to a beautiful lady wearing a powerful artifact from the long-forgotten past...
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{STEAM_CLAN_IMAGE}/7564110/8960d7bdb2d9f3645b2b22c3cb29de0c8353d831.png Is it a Gothic Remake? Not yet, but it can become one: THQ Nordic releases playable prototype on Steam, asks for the player's opinion Barcelona, Spain / Vienna, Austria, December 13th, 2019: „Welcome to the colony!“ – how is it possible that 18 years have passed since we first heard that phrase at the beginning of Gothic, the game that set a milestone in the history of German fantasy RPGs, such as Risen and Elex? Since then,...
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You can now play demos of Alice: Madness Returns and Arcania: Gothic 4 through your browser, right here on Eurogamer. Gaikai's new-fangled streaming technology means gamers can play console-quality games without downloading a thing. The two new trials are the latest to become available on Eurogamer's new Gaikai in-browser streaming page. Samples of Crysis 2, FIFA 12 and The Sims Medieval are already available. Sniper: Ghost Warrior, Magicka and The Witcher 2 demos are also available to play. See...
Fall of Setarrif, an all-new standalone expansion for Arcania: Gothic 4, is now available on Steam! A new threat casts its shadow over the Southern Isles. A mysterious demon, consumed by hatred, terrifies the population and pools his force against the coastal city of Setarrif. Experience a new, compelling part of the chronicles of Argaan. Face the last challenge - determine your destiny!
Gothic 3 scored only 8/10 because developer JoWooD "forced" the game's release when it was "not ready", developer Piranha Bytes has revealed to Eurogamer. That was the final nail in the coffin: Piranha Bytes walked away from its long-term publisher partner and the renowned RPG series it had created. "The problem was - to cut a long story short - there were a couple of differences in opinion between the publisher and us," said Piranha Bytes co-founder Michael Hoge. "And the whole thing collapsed ...
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