Aseprite

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  • Aseprite

Aseprite is a pixel art tool that lets you create 2D animations for videogames.

Features

 

  • Compose sprites using layers & frames as separated concepts
  • Create images in RGBA or Indexed color modes
  • Open/Save GIF animations, sequence of PNG files, etc.
  • A timeline where you can copy/move layers, frames, or specific images
  • Animation tools: Real-time animation preview, onion skinning, tag frames
  • Pixel art tools: shading, pixel perfect strokes, RotSprite rotation, tiled mode, filled contour
  • Export/import sprite sheets
  • A command line interface to automate conversion and sprite sheets generation
  • Updates for the whole v1.x series up to v1.9.

 

New version with several bug fixes and enhancements: Added custom brushes + inks: custom brush with lock alpha mode (#2133), with eraser (#1408), with shading (#1615)Now links are preserved when copying cels between layers (Steam thread)Save grid bounds inside .aseprite files (#688)Sprite sheet changes:File Export Sprite Sheet UI redesignedFile Export Sprite Sheet includes the Packed sprite sheet type (like -sheet-pack), new “Split Layers/Tags” options (like -split-layers/-split-tags)Include...

2019-11-19

Today we’re releasing a new version with an important fix for a crash using reference layers (you should update your version), and a couple of new features: Added new Edit Paste Special options to paste the clipboard content into a new sprite or layer:Edit Paste Special Paste As New SpriteEdit Paste Special Paste As New Layer (Ctrl+Shift+V)Edit Paste Special Paste As New Reference LayerAdded Layer New… New Layer Via Copy/Cut options to convert the selection into a new layer (Ct...

2019-07-02

Today we’re releasing Aseprite v1.2.12, a minor version with some bug fixes and a way to restore files closed by mistake: New Ctrl+Shift+T (⇧⌘T) keyboard shortcut to reopen last closed file Now edited files are kept between sessions just to avoid losing information if something goes wrong (can be disabled unchecking Edit Preferences Files Keep edited sprite data option) Restored default brush center behavior Fixed eyedropper when zoom Repeat Last Export command Fixed bug where the zoom lev...

2019-06-10

Today there are some fixes for regressions: Fixed random crashes on Windows when the backup process started Fixed bug with pixels outside the viewport when Shift+click were used Fixed symmetry with even brush sizes Fixed first pixel of contour tool

2019-05-11

Hi asepriters! Today we have good news and bad news: The bad news is that the tilemap editor is not yet ready :'( The good news is that we have a new version of Aseprite v1.2.10 with some juicy stuff: File selector dialog improvements Added Shift+O to paint the outline of the layer automatically Added radial gradient Added option to disable the separation between palette entries Added Floyd-Steinberg dithering to convert RGBA images to Indexed Recent files/folders improvements Added Ctrl+C (⌘C) ...

2019-05-09

PC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Windows Vista, 7, 8, or 10
  • Memory: 128 MB RAM
  • Storage: 40 MB available space

 

MAC SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Mac OS X 10.9
  • Memory: 128 MB RAM
  • Storage: 40 MB available space

 

LINUX SYSTEM REQUIREMENTS

MINIMUM SPECS:

Minimum:

 

  • OS: Ubuntu 14.04 32-bit or 64-bit
  • Memory: 128 MB RAM
  • Storage: 40 MB available space

 

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